namespace UnityEditor.PackageManager.ValidationSuite.ValidationTests { internal class RequiredFilesValidation : BaseValidation { public RequiredFilesValidation() { TestName = "Required File Type Validation"; TestDescription = "Make sure required file types are included with this package."; TestCategory = TestCategory.ContentScan; } protected override void Run() { // Start by declaring victory TestState = TestState.Succeeded; // TODO: from the published project dir, check if each file type is present under the right conditions. } } }