# Spawner Callbacks **Note:** This feature is currently experimental and is subject to change in later major versions. To use this feature, enable **Experimental Operators/Blocks** in the **Visual Effects** tab of your Project's Preferences. Spawner Callbacks is a C# API that allows you to define custom runtime behavior and create new Blocks for use in Spawn Contexts. Spawner Callbacks allow you to: * Control the Spawn Context state (Playing, Stopped, Delayed). * Read/Write the Output Spawn Count. * Read/Write SpawnEvent Attributes. ## Writing Spawner Callbacks The full Spawner Callbacks API reference is available [here](https://docs.unity3d.com/2019.3/Documentation/ScriptReference/VFX.VFXSpawnerCallbacks.html).