Files
2025-05-03 14:35:35 +01:00

22 lines
813 B
C#

namespace UnityEditor.PackageManager.ValidationSuite.ValidationTests
{
internal class SignatureValidation : BaseValidation
{
public SignatureValidation()
{
TestName = "Signature Validation";
TestDescription = "Verify that the package has a valid signature associated with it.";
TestCategory = TestCategory.DataValidation;
SupportedValidations = new[] { ValidationType.CI, ValidationType.LocalDevelopmentInternal, ValidationType.Promotion, ValidationType.VerifiedSet };
}
protected override void Run()
{
// Start by declaring victory
TestState = TestState.NotImplementedYet;
// TODO: THIS CAN ONLY BE TURNED ON ONCE WE HAVE PACKAGE SIGNATURE WORKING END TO END.
}
}
}