Files
CartoonRPG/Assets/StixGames/GrassShader/Editor/InteractionTrailRendererEditor.cs
Caleb Sandford deQuincey 02c4b5ab66 Adding in new packages
2025-06-05 22:59:18 +01:00

27 lines
699 B
C#

using System.Linq;
using UnityEditor;
using UnityEngine;
namespace StixGames.GrassShader
{
[CustomEditor(typeof(InteractionTrailRenderer))]
public class InteractionTrailRendererEditor : Editor
{
private SerializedProperty layer;
public override void OnInspectorGUI()
{
var trailRenderers = targets.Cast<InteractionTrailRenderer>();
if (GUILayout.Button(new GUIContent("Clear Trail")))
{
foreach (var interactionTrailRenderer in trailRenderers)
{
interactionTrailRenderer.ClearPath();
}
}
base.OnInspectorGUI();
}
}
}