Files
CartoonRPG/Library/PackageCache/com.unity.visualeffectgraph@2973a8ac1070/Editor/Models/Deprecated/TorusVolumeDeprecated.cs
Caleb Sandford deQuincey 02c4b5ab66 Adding in new packages
2025-06-05 22:59:18 +01:00

37 lines
1.2 KiB
C#

using System;
using System.Linq;
using UnityEngine;
namespace UnityEditor.VFX.Operator
{
class TorusVolumeDeprecated : VFXOperator
{
public class InputProperties
{
[Tooltip("Sets the torus used for the volume calculation.")]
public Torus torus = new Torus();
}
public class OutputProperties
{
[Tooltip("Outputs the volume of the torus.")]
public float volume;
}
override public string name { get { return "Volume (Torus) (deprecated)"; } }
protected override sealed VFXExpression[] BuildExpression(VFXExpression[] inputExpression)
{
return new VFXExpression[] { VFXOperatorUtility.TorusVolume(inputExpression[1], inputExpression[2]) };
}
public override void Sanitize(int version)
{
var torusVolume = ScriptableObject.CreateInstance<Operator.TorusVolume>();
SanitizeHelper.MigrateTTorusFromTorus(torusVolume.inputSlots[0], inputSlots[0]);
VFXSlot.CopyLinksAndValue(torusVolume.outputSlots[0], outputSlots[0], true);
ReplaceModel(torusVolume, this);
}
}
}