Files
CartoonRPG/Library/PackageCache/com.unity.visualeffectgraph@2973a8ac1070/Editor/Utilities/pCache/PointCache.cs
Caleb Sandford deQuincey 02c4b5ab66 Adding in new packages
2025-06-05 22:59:18 +01:00

13 lines
249 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace UnityEditor.Experimental.VFX.Utility
{
class PointCache : ScriptableObject
{
public int PointCount;
public Texture[] surfaces;
}
}