Files
CartoonRPG/Library/PackageCache/com.unity.shadergraph@608f316e1f48/Editor/Generation/Enumerations/StructFieldOptions.cs
2025-05-03 14:35:35 +01:00

11 lines
181 B
C#

namespace UnityEditor.ShaderGraph
{
[GenerationAPI]
internal enum StructFieldOptions
{
Static = 0,
Optional = 1 << 0,
Generated = 1 << 1
}
}