Files
CartoonRPG/Library/PackageCache/com.unity.shadergraph@608f316e1f48/Editor/Interface/IConditional.cs
2025-05-03 14:35:35 +01:00

10 lines
168 B
C#

using UnityEditor.ShaderGraph.Internal;
namespace UnityEditor.ShaderGraph
{
interface IConditional
{
FieldCondition[] fieldConditions { get; }
}
}