Files
CartoonRPG/Assets/PixPlays/Components/Scripts/VfxSystem/VfxReference.cs

12 lines
256 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace PixPlays.ElementalVFX
{
public abstract class VfxReference : MonoBehaviour
{
public abstract void Play();
public abstract void Stop();
}
}