27 lines
606 B
HLSL
27 lines
606 B
HLSL
#ifndef GRASS_INCLUDES
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#define GRASS_INCLUDES
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#include "UnityCG.cginc"
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#include "AutoLight.cginc"
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#if !defined(SHADOW_COORDS)
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#define SHADOW_COORDS(idx1) unityShadowCoord4 _ShadowCoord : TEXCOORD##idx1;
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#endif
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#include "Tessellation.cginc"
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#include "UnityPBSLighting.cginc"
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#include "UnityShaderVariables.cginc"
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#include "UnityStandardCore.cginc"
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#include "GrassConfig.hlsl"
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#include "GrassDefinitionsAndFunctions.hlsl"
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#include "GrassVertex.hlsl"
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#include "GrassTessellation.hlsl"
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#include "GrassGeom.hlsl"
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#include "GrassSurface.hlsl"
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#include "GrassLighting.hlsl"
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#include "GrassFrag.hlsl"
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#endif |