Files
CartoonRPG/Library/PackageCache/com.unity.shadergraph@608f316e1f48/Editor/Data/Attributes/NeverAllowedByTargetAttribute.cs
2025-05-03 14:35:35 +01:00

10 lines
230 B
C#

using System;
namespace UnityEditor.ShaderGraph
{
[AttributeUsage(AttributeTargets.Class, AllowMultiple = false, Inherited = false)]
internal class NeverAllowedByTargetAttribute : ContextFilterableAttribute
{
}
}