15 lines
316 B
C#
15 lines
316 B
C#
using System;
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using UnityEngine;
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namespace UnityEditor.VFX
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{
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[VFXInfo(type = typeof(GraphicsBuffer))]
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class VFXSlotGraphicsBuffer : VFXSlotObject
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{
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public override VFXValue DefaultExpression(VFXValue.Mode mode)
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{
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return new VFXGraphicsBufferValue(0, mode);
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}
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}
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}
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