Files
Caleb Sandford deQuincey 02c4b5ab66 Adding in new packages
2025-06-05 22:59:18 +01:00

25 lines
646 B
C#

using System;
using System.Collections.Generic;
using UnityEngine;
using UnityObject = UnityEngine.Object;
namespace UnityEditor.VFX
{
abstract class VFXSlotObject : VFXSlot
{
public override void GetSourceDependentAssets(HashSet<string> dependencies)
{
base.GetSourceDependentAssets(dependencies);
UnityObject obj = (UnityObject)value;
if (!object.ReferenceEquals(obj, null))
{
int instanceID = obj.GetInstanceID();
dependencies.Add(AssetDatabase.AssetPathToGUID(AssetDatabase.GetAssetPath(instanceID)));
}
}
}
}