Files
CastleDefence/Assets/Scripts/EnemyDetector.cs
2026-04-01 15:46:15 +01:00

17 lines
325 B
C#

using UnityEngine;
public class EnemyDetector : MonoBehaviour
{
private EnemyController enemyController;
void Awake()
{
enemyController = GetComponentInParent<EnemyController>();
}
private void OnTriggerEnter(Collider other)
{
enemyController.OnDetectorTriggerEnter(other);
}
}