finsihed tech tree and started working on new resource manager, working on per day resources
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@@ -1,4 +0,0 @@
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// <autogenerated />
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using System;
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using System.Reflection;
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[assembly: global::System.Runtime.Versioning.TargetFrameworkAttribute(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
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@@ -1,8 +0,0 @@
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is_global = true
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build_property.RootNamespace =
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build_property.ProjectDir = C:\Game Development\Unity\Projects\CityBuilderTut\
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build_property.EnableComHosting =
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build_property.EnableGeneratedComInterfaceComImportInterop =
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build_property.CsWinRTUseWindowsUIXamlProjections = false
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build_property.EffectiveAnalysisLevelStyle =
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build_property.EnableCodeStyleSeverity =
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@@ -1,4 +0,0 @@
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// <autogenerated />
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using System;
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using System.Reflection;
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[assembly: global::System.Runtime.Versioning.TargetFrameworkAttribute(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
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@@ -1,8 +0,0 @@
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is_global = true
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build_property.RootNamespace =
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build_property.ProjectDir = C:\Game Development\Unity\Projects\CityBuilderTut\
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build_property.EnableComHosting =
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build_property.EnableGeneratedComInterfaceComImportInterop =
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build_property.CsWinRTUseWindowsUIXamlProjections = false
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build_property.EffectiveAnalysisLevelStyle =
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build_property.EnableCodeStyleSeverity =
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