finsihed tech tree and started working on new resource manager, working on per day resources

This commit is contained in:
SHOUTING_PIRATE
2025-07-08 17:16:46 +01:00
parent 1c91215efd
commit 9e18aebe37
326 changed files with 22422 additions and 546303 deletions

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@@ -1,4 +0,0 @@
// <autogenerated />
using System;
using System.Reflection;
[assembly: global::System.Runtime.Versioning.TargetFrameworkAttribute(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]

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@@ -1,8 +0,0 @@
is_global = true
build_property.RootNamespace =
build_property.ProjectDir = C:\Game Development\Unity\Projects\CityBuilderTut\
build_property.EnableComHosting =
build_property.EnableGeneratedComInterfaceComImportInterop =
build_property.CsWinRTUseWindowsUIXamlProjections = false
build_property.EffectiveAnalysisLevelStyle =
build_property.EnableCodeStyleSeverity =

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@@ -1,4 +0,0 @@
// <autogenerated />
using System;
using System.Reflection;
[assembly: global::System.Runtime.Versioning.TargetFrameworkAttribute(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]

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@@ -1,8 +0,0 @@
is_global = true
build_property.RootNamespace =
build_property.ProjectDir = C:\Game Development\Unity\Projects\CityBuilderTut\
build_property.EnableComHosting =
build_property.EnableGeneratedComInterfaceComImportInterop =
build_property.CsWinRTUseWindowsUIXamlProjections = false
build_property.EffectiveAnalysisLevelStyle =
build_property.EnableCodeStyleSeverity =