Using pre-set license Built from '6000.0/respin/6000.0.51f1-a206c6c19c75' branch; Version is '6000.0.51f1 (01c3ff5872c5) revision 115711'; Using compiler version '193933523'; Build Type 'Release' OS: 'Windows 10 (10.0.19045) 64bit Enterprise' Language: 'en' Physical Memory: 20441 MB BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1 Date: 2025-07-11T10:11:38Z COMMAND LINE ARGUMENTS: C:\Program Files\Unity\Hub\Editor\6000.0.51f1\Editor\Unity.exe -adb2 -batchMode -noUpm -name AssetImportWorker1 -projectPath C:/Game Development/Unity/Projects/CityBuilderTut -logFile Logs/AssetImportWorker1.log -srvPort 61869 -job-worker-count 5 -background-job-worker-count 8 -gc-helper-count 1 Successfully changed project path to: C:/Game Development/Unity/Projects/CityBuilderTut C:/Game Development/Unity/Projects/CityBuilderTut [UnityMemory] Configuration Parameters - Can be set up in boot.config "memorysetup-bucket-allocator-granularity=16" "memorysetup-bucket-allocator-bucket-count=8" "memorysetup-bucket-allocator-block-size=33554432" "memorysetup-bucket-allocator-block-count=8" "memorysetup-main-allocator-block-size=16777216" "memorysetup-thread-allocator-block-size=16777216" "memorysetup-gfx-main-allocator-block-size=16777216" "memorysetup-gfx-thread-allocator-block-size=16777216" "memorysetup-cache-allocator-block-size=4194304" "memorysetup-typetree-allocator-block-size=2097152" "memorysetup-profiler-bucket-allocator-granularity=16" "memorysetup-profiler-bucket-allocator-bucket-count=8" "memorysetup-profiler-bucket-allocator-block-size=33554432" "memorysetup-profiler-bucket-allocator-block-count=8" "memorysetup-profiler-allocator-block-size=16777216" "memorysetup-profiler-editor-allocator-block-size=1048576" "memorysetup-temp-allocator-size-main=16777216" "memorysetup-job-temp-allocator-block-size=2097152" "memorysetup-job-temp-allocator-block-size-background=1048576" "memorysetup-job-temp-allocator-reduction-small-platforms=262144" "memorysetup-allocator-temp-initial-block-size-main=262144" "memorysetup-allocator-temp-initial-block-size-worker=262144" "memorysetup-temp-allocator-size-background-worker=32768" "memorysetup-temp-allocator-size-job-worker=262144" "memorysetup-temp-allocator-size-preload-manager=33554432" "memorysetup-temp-allocator-size-nav-mesh-worker=65536" "memorysetup-temp-allocator-size-audio-worker=65536" "memorysetup-temp-allocator-size-cloud-worker=32768" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gfx=262144" Player connection [23312] Target information: Player connection [23312] * "[IP] 192.168.86.197 [Port] 0 [Flags] 2 [Guid] 4110068396 [EditorId] 4110068396 [Version] 1048832 [Id] WindowsEditor(7,VM-Caleb) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" Player connection [23312] Host joined multi-casting on [225.0.0.222:54997]... Player connection [23312] Host joined alternative multi-casting on [225.0.0.222:34997]... JobSystem: Creating JobQueue using job-worker-count value 5 Input System module state changed to: Initialized. [Physics::Module] Initialized fallback backend. [Physics::Module] Id: 0xdecafbad Library Redirect Path: Library/ [Physics::Module] Selected backend. [Physics::Module] Name: PhysX [Physics::Module] Id: 0xf2b8ea05 [Physics::Module] SDK Version: 4.1.2 [Physics::Module] Integration Version: 1.0.0 [Physics::Module] Threading Mode: Multi-Threaded Refreshing native plugins compatible for Editor in 6.66 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Initialize engine version: 6000.0.51f1 (01c3ff5872c5) [Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.0.51f1/Editor/Data/Resources/UnitySubsystems [Subsystems] Discovering subsystems at path C:/Game Development/Unity/Projects/CityBuilderTut/Assets GfxDevice: creating device client; kGfxThreadingModeNonThreaded Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: AMD Radeon HD 7800 Series (ID=0x6818) Vendor: ATI VRAM: 2027 MB Driver: 27.20.20913.2000 Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization Initialize mono Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.0.51f1/Editor/Data/Managed' Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.0.51f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.0.51f1/Editor/Data/MonoBleedingEdge/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56892 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.51f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.51f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.51f1/Editor/Data/PlaybackEngines/MetroSupport/UnityEditor.UWP.Extensions.dll Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.51f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.51f1/Editor/Data/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.51f1/Editor/Data/PlaybackEngines/LinuxStandaloneSupport/UnityEditor.LinuxStandalone.Extensions.dll Registered in 0.029352 seconds. - Loaded All Assemblies, in 0.936 seconds Native extension for LinuxStandalone target not found [usbmuxd] Start listen thread [usbmuxd] Listen thread started Native extension for iOS target not found Native extension for Android target not found Android Extension - Scanning For ADB Devices 621 ms Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 1.474 seconds Domain Reload Profiling: 2399ms BeginReloadAssembly (305ms) ExecutionOrderSort (0ms) DisableScriptedObjects (0ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (2ms) RebuildCommonClasses (70ms) RebuildNativeTypeToScriptingClass (22ms) initialDomainReloadingComplete (132ms) LoadAllAssembliesAndSetupDomain (395ms) LoadAssemblies (298ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (383ms) TypeCache.Refresh (381ms) TypeCache.ScanAssembly (352ms) BuildScriptInfoCaches (0ms) ResolveRequiredComponents (1ms) FinalizeReload (1475ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (1382ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (921ms) SetLoadedEditorAssemblies (7ms) BeforeProcessingInitializeOnLoad (120ms) ProcessInitializeOnLoadAttributes (220ms) ProcessInitializeOnLoadMethodAttributes (114ms) AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (0ms) ======================================================================== Worker process is ready to serve import requests Import Worker Mode flag is 0x00 Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 1.865 seconds Refreshing native plugins compatible for Editor in 3.09 ms, found 3 plugins. Native extension for LinuxStandalone target not found Native extension for iOS target not found Native extension for Android target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 1.541 seconds Domain Reload Profiling: 3384ms BeginReloadAssembly (377ms) ExecutionOrderSort (0ms) DisableScriptedObjects (15ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (61ms) RebuildCommonClasses (85ms) RebuildNativeTypeToScriptingClass (22ms) initialDomainReloadingComplete (96ms) LoadAllAssembliesAndSetupDomain (1261ms) LoadAssemblies (960ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (514ms) TypeCache.Refresh (392ms) TypeCache.ScanAssembly (354ms) BuildScriptInfoCaches (97ms) ResolveRequiredComponents (21ms) FinalizeReload (1542ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (1165ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (84ms) SetLoadedEditorAssemblies (9ms) BeforeProcessingInitializeOnLoad (302ms) ProcessInitializeOnLoadAttributes (650ms) ProcessInitializeOnLoadMethodAttributes (96ms) AfterProcessingInitializeOnLoad (22ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (12ms) Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization Launched and connected shader compiler UnityShaderCompiler.exe after 0.07 seconds Refreshing native plugins compatible for Editor in 3.36 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 219 Unused Serialized files (Serialized files now loaded: 0) Unloading 6026 unused Assets / (5.9 MB). Loaded Objects now: 6738. Memory consumption went from 173.9 MB to 168.0 MB. Total: 18.454900 ms (FindLiveObjects: 1.677400 ms CreateObjectMapping: 1.025300 ms MarkObjects: 8.440800 ms DeleteObjects: 7.308400 ms) ======================================================================== Received Import Request. Time since last request: 202827.412513 seconds. path: ProjectSettings/TagManager.asset artifactKey: Guid(00000000000000003000000000000000) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing ProjectSettings/TagManager.asset using Guid(00000000000000003000000000000000) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'd93a23ac7298fee645566d8dee18c7e5') in 0.037894 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 1.704 seconds Refreshing native plugins compatible for Editor in 3.43 ms, found 3 plugins. Native extension for LinuxStandalone target not found Native extension for iOS target not found Native extension for Android target not found Native extension for UWP target not found Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 1.466 seconds Domain Reload Profiling: 3150ms BeginReloadAssembly (472ms) ExecutionOrderSort (0ms) DisableScriptedObjects (14ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (111ms) RebuildCommonClasses (69ms) RebuildNativeTypeToScriptingClass (24ms) initialDomainReloadingComplete (67ms) LoadAllAssembliesAndSetupDomain (1050ms) LoadAssemblies (941ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (341ms) TypeCache.Refresh (14ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (300ms) ResolveRequiredComponents (21ms) FinalizeReload (1467ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (1116ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (68ms) SetLoadedEditorAssemblies (6ms) BeforeProcessingInitializeOnLoad (287ms) ProcessInitializeOnLoadAttributes (616ms) ProcessInitializeOnLoadMethodAttributes (117ms) AfterProcessingInitializeOnLoad (22ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (33ms) Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization Refreshing native plugins compatible for Editor in 3.32 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 36 Unused Serialized files (Serialized files now loaded: 0) Unloading 6022 unused Assets / (6.9 MB). Loaded Objects now: 6757. Memory consumption went from 154.3 MB to 147.5 MB. Total: 18.098100 ms (FindLiveObjects: 2.022200 ms CreateObjectMapping: 1.199200 ms MarkObjects: 7.621500 ms DeleteObjects: 7.253000 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Import Request. Time since last request: 957.424867 seconds. path: Assets/BuildingPresets/House.asset artifactKey: Guid(ffaa94fceaac1964c921c0dddca2a6b1) Importer(2089858483,3d70f49cd1c2eb9ae422958d1c652c6b) Start importing Assets/BuildingPresets/House.asset using Guid(ffaa94fceaac1964c921c0dddca2a6b1) Importer(2089858483,3d70f49cd1c2eb9ae422958d1c652c6b) (ScriptedImporter) -> (artifact id: 'c06cf4b04af5b36e76eba6ea6ea76dec') in 0.559704 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 11 ======================================================================== Received Import Request. Time since last request: 0.000054 seconds. path: Assets/Hayq Art/Clay City/Prefabs/Institutional/SM_Universitet.prefab artifactKey: Guid(c9f823eaafdb4844e9c3b7809f95e22c) Importer(2089858483,3d70f49cd1c2eb9ae422958d1c652c6b) Start importing Assets/Hayq Art/Clay City/Prefabs/Institutional/SM_Universitet.prefab using Guid(c9f823eaafdb4844e9c3b7809f95e22c) Importer(2089858483,3d70f49cd1c2eb9ae422958d1c652c6b) (ScriptedImporter) -> (artifact id: '8cb14c48bb558a66a0f8c8981d93cc8a') in 0.1137471 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 9 ======================================================================== Received Import Request. Time since last request: 0.000118 seconds. path: Assets/BuildingPresets/Farm.asset artifactKey: Guid(252b31b660788ea46b136b9b66d7b52f) Importer(2089858483,3d70f49cd1c2eb9ae422958d1c652c6b) Start importing Assets/BuildingPresets/Farm.asset using Guid(252b31b660788ea46b136b9b66d7b52f) Importer(2089858483,3d70f49cd1c2eb9ae422958d1c652c6b) (ScriptedImporter) -> (artifact id: '8a1f506a669aa5aa272b161f7d7411dd') in 0.0307557 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 11 ======================================================================== Received Import Request. Time since last request: 0.000049 seconds. path: Assets/Hayq Art/Clay City/Prefabs/Props/SM_Table_2.prefab artifactKey: Guid(407d78663be775b4cb48169390278b79) Importer(2089858483,3d70f49cd1c2eb9ae422958d1c652c6b) Start importing Assets/Hayq Art/Clay City/Prefabs/Props/SM_Table_2.prefab using Guid(407d78663be775b4cb48169390278b79) Importer(2089858483,3d70f49cd1c2eb9ae422958d1c652c6b) (ScriptedImporter) -> (artifact id: '5cfc11645b7fc7386d0dda1e935c85c5') in 0.0931503 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 9 ======================================================================== Received Import Request. Time since last request: 0.000066 seconds. path: Assets/Hayq Art/Clay City/Prefabs/Fence/SM_Fence2.prefab artifactKey: Guid(1ccfe3515d702564f8f6d142464037c4) Importer(2089858483,3d70f49cd1c2eb9ae422958d1c652c6b) Start importing Assets/Hayq Art/Clay City/Prefabs/Fence/SM_Fence2.prefab using Guid(1ccfe3515d702564f8f6d142464037c4) Importer(2089858483,3d70f49cd1c2eb9ae422958d1c652c6b) (ScriptedImporter) -> (artifact id: '005847ed361bc8bca25c99f4c0e09e43') in 0.0654911 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 9 ======================================================================== Received Import Request. Time since last request: 0.000042 seconds. path: Assets/Hayq Art/Clay City/Prefabs/Football Basketball/SM_Bars2.prefab artifactKey: Guid(5de8d242b0706b3498a6ca91d8fe9f80) Importer(2089858483,3d70f49cd1c2eb9ae422958d1c652c6b) Start importing Assets/Hayq Art/Clay City/Prefabs/Football Basketball/SM_Bars2.prefab using Guid(5de8d242b0706b3498a6ca91d8fe9f80) Importer(2089858483,3d70f49cd1c2eb9ae422958d1c652c6b) (ScriptedImporter) -> (artifact id: '24d36a7567f6fce58ef036fdded92966') in 0.0479839 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 9 ======================================================================== Received Import Request. Time since last request: 0.000041 seconds. path: Assets/Hayq Art/Clay City/Prefabs/Props/SM_Umbrella6.prefab artifactKey: Guid(f9c2cb08272e4f04aa92e10256f462ff) Importer(2089858483,3d70f49cd1c2eb9ae422958d1c652c6b) Start importing Assets/Hayq Art/Clay City/Prefabs/Props/SM_Umbrella6.prefab using Guid(f9c2cb08272e4f04aa92e10256f462ff) Importer(2089858483,3d70f49cd1c2eb9ae422958d1c652c6b) (ScriptedImporter) -> (artifact id: 'fecdb46c818ea7d2cf9b26ed08c902fd') in 0.0459459 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 9 ======================================================================== Received Import Request. Time since last request: 0.000053 seconds. path: Assets/Hayq Art/Clay City/Prefabs/Football Basketball/SM_Training_Apparatus1.prefab artifactKey: Guid(0fcdf33329dde834e8987db0e7a55fe6) Importer(2089858483,3d70f49cd1c2eb9ae422958d1c652c6b) Start importing Assets/Hayq Art/Clay City/Prefabs/Football Basketball/SM_Training_Apparatus1.prefab using Guid(0fcdf33329dde834e8987db0e7a55fe6) Importer(2089858483,3d70f49cd1c2eb9ae422958d1c652c6b) (ScriptedImporter) -> (artifact id: '3098068029d52a48f0589a470a85c68a') in 0.0489081 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 9 Editor requested this worker to shutdown with reason: balancing worker count downwards AssetImportWorker is now disconnected from the server Process exiting Exiting without the bug reporter. Application will terminate with return code 0