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SHOUTING_PIRATE 1c91215efd initial commit
2025-07-07 20:59:04 +01:00

14 lines
278 B
C#

using System.IO;
namespace Unity.PlasticSCM.Editor.AssetUtils
{
internal static class ProjectPath
{
internal static string Get()
{
return Path.GetDirectoryName(Path.GetFullPath(
ApplicationDataPath.Get()));
}
}
}