Files
CityBuilder/Library/PackageCache/com.unity.shadergraph@052d95cfe62a/Editor/Interface/IConditional.cs
SHOUTING_PIRATE 1c91215efd initial commit
2025-07-07 20:59:04 +01:00

10 lines
168 B
C#

using UnityEditor.ShaderGraph.Internal;
namespace UnityEditor.ShaderGraph
{
interface IConditional
{
FieldCondition[] fieldConditions { get; }
}
}