Files
CityBuilder/Assets/Scripts/TechDatabase.cs

27 lines
650 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class TechDatabase : MonoBehaviour
{
public List<TechGroup> techGroups;
private void Update()
{
if (Input.GetKeyDown(KeyCode.A))
{
techGroups[0].technologies[0].StartResearching();
}
if (Input.GetKeyDown(KeyCode.S))
{
techGroups[1].technologies[0].StartResearching();
}
if (Input.GetKeyDown(KeyCode.Space))
{
TechEvents.TurnPassed();
}
}
}
[System.Serializable]
public class TechGroup
{
public List<Technology> technologies;
}