Files
CityBuilder/Library/PackageCache/com.unity.timeline@c58b4ee65782/Runtime/Audio/AudioClipProperties.cs
SHOUTING_PIRATE 1c91215efd initial commit
2025-07-07 20:59:04 +01:00

14 lines
241 B
C#

using System;
using UnityEngine.Playables;
namespace UnityEngine.Timeline
{
[Serializable]
[NotKeyable]
class AudioClipProperties : PlayableBehaviour
{
[Range(0.0f, 1.0f)]
public float volume = 1.0f;
}
}