Files
CityBuilder/Logs/AssetImportWorker1-prev.log
2025-07-08 17:26:09 +01:00

4664 lines
206 KiB
Plaintext

Using pre-set license
Built from '6000.0/respin/6000.0.51f1-a206c6c19c75' branch; Version is '6000.0.51f1 (01c3ff5872c5) revision 115711'; Using compiler version '193933523'; Build Type 'Release'
OS: 'Windows 10 (10.0.19045) 64bit Enterprise' Language: 'en' Physical Memory: 20441 MB
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
Date: 2025-07-08T09:31:18Z
COMMAND LINE ARGUMENTS:
C:\Program Files\Unity\Hub\Editor\6000.0.51f1\Editor\Unity.exe
-adb2
-batchMode
-noUpm
-name
AssetImportWorker1
-projectPath
C:/Game Development/Unity/Projects/CityBuilderTut
-logFile
Logs/AssetImportWorker1.log
-srvPort
59980
-job-worker-count
5
-background-job-worker-count
8
-gc-helper-count
1
Successfully changed project path to: C:/Game Development/Unity/Projects/CityBuilderTut
C:/Game Development/Unity/Projects/CityBuilderTut
[UnityMemory] Configuration Parameters - Can be set up in boot.config
"memorysetup-bucket-allocator-granularity=16"
"memorysetup-bucket-allocator-bucket-count=8"
"memorysetup-bucket-allocator-block-size=33554432"
"memorysetup-bucket-allocator-block-count=8"
"memorysetup-main-allocator-block-size=16777216"
"memorysetup-thread-allocator-block-size=16777216"
"memorysetup-gfx-main-allocator-block-size=16777216"
"memorysetup-gfx-thread-allocator-block-size=16777216"
"memorysetup-cache-allocator-block-size=4194304"
"memorysetup-typetree-allocator-block-size=2097152"
"memorysetup-profiler-bucket-allocator-granularity=16"
"memorysetup-profiler-bucket-allocator-bucket-count=8"
"memorysetup-profiler-bucket-allocator-block-size=33554432"
"memorysetup-profiler-bucket-allocator-block-count=8"
"memorysetup-profiler-allocator-block-size=16777216"
"memorysetup-profiler-editor-allocator-block-size=1048576"
"memorysetup-temp-allocator-size-main=16777216"
"memorysetup-job-temp-allocator-block-size=2097152"
"memorysetup-job-temp-allocator-block-size-background=1048576"
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
"memorysetup-allocator-temp-initial-block-size-main=262144"
"memorysetup-allocator-temp-initial-block-size-worker=262144"
"memorysetup-temp-allocator-size-background-worker=32768"
"memorysetup-temp-allocator-size-job-worker=262144"
"memorysetup-temp-allocator-size-preload-manager=33554432"
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
"memorysetup-temp-allocator-size-audio-worker=65536"
"memorysetup-temp-allocator-size-cloud-worker=32768"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gfx=262144"
Player connection [9444] Target information:
Player connection [9444] * "[IP] 192.168.86.197 [Port] 0 [Flags] 2 [Guid] 914804056 [EditorId] 914804056 [Version] 1048832 [Id] WindowsEditor(7,VM-Caleb) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
Player connection [9444] Host joined multi-casting on [225.0.0.222:54997]...
Player connection [9444] Host joined alternative multi-casting on [225.0.0.222:34997]...
JobSystem: Creating JobQueue using job-worker-count value 5
Input System module state changed to: Initialized.
[Physics::Module] Initialized fallback backend.
[Physics::Module] Id: 0xdecafbad
Library Redirect Path: Library/
[Physics::Module] Selected backend.
[Physics::Module] Name: PhysX
[Physics::Module] Id: 0xf2b8ea05
[Physics::Module] SDK Version: 4.1.2
[Physics::Module] Integration Version: 1.0.0
[Physics::Module] Threading Mode: Multi-Threaded
Refreshing native plugins compatible for Editor in 4.34 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Initialize engine version: 6000.0.51f1 (01c3ff5872c5)
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.0.51f1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path C:/Game Development/Unity/Projects/CityBuilderTut/Assets
GfxDevice: creating device client; kGfxThreadingModeNonThreaded
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: AMD Radeon HD 7800 Series (ID=0x6818)
Vendor: ATI
VRAM: 2027 MB
Driver: 27.20.20913.2000
Initialize mono
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.0.51f1/Editor/Data/Managed'
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.0.51f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.0.51f1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56088
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.51f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.51f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.51f1/Editor/Data/PlaybackEngines/MetroSupport/UnityEditor.UWP.Extensions.dll
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.51f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.51f1/Editor/Data/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.51f1/Editor/Data/PlaybackEngines/LinuxStandaloneSupport/UnityEditor.LinuxStandalone.Extensions.dll
Registered in 0.026870 seconds.
- Loaded All Assemblies, in 0.833 seconds
Native extension for LinuxStandalone target not found
[usbmuxd] Start listen thread
[usbmuxd] Listen thread started
Native extension for iOS target not found
Native extension for Android target not found
Android Extension - Scanning For ADB Devices 578 ms
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.374 seconds
Domain Reload Profiling: 2199ms
BeginReloadAssembly (275ms)
ExecutionOrderSort (0ms)
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initialDomainReloadingComplete (118ms)
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ProcessInitializeOnLoadMethodAttributes (102ms)
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EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (0ms)
========================================================================
Worker process is ready to serve import requests
Import Worker Mode flag is 0x00
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.764 seconds
Refreshing native plugins compatible for Editor in 2.71 ms, found 3 plugins.
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.515 seconds
Domain Reload Profiling: 3261ms
BeginReloadAssembly (356ms)
ExecutionOrderSort (0ms)
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initialDomainReloadingComplete (78ms)
LoadAllAssembliesAndSetupDomain (1224ms)
LoadAssemblies (922ms)
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TypeCache.Refresh (389ms)
TypeCache.ScanAssembly (354ms)
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ProcessInitializeOnLoadMethodAttributes (110ms)
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EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (14ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Launched and connected shader compiler UnityShaderCompiler.exe after 0.03 seconds
Refreshing native plugins compatible for Editor in 3.15 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 219 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6023 unused Assets / (5.9 MB). Loaded Objects now: 6718.
Memory consumption went from 173.5 MB to 167.6 MB.
Total: 15.300900 ms (FindLiveObjects: 1.415500 ms CreateObjectMapping: 1.053300 ms MarkObjects: 7.451100 ms DeleteObjects: 5.379400 ms)
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.560 seconds
Refreshing native plugins compatible for Editor in 3.12 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.476 seconds
Domain Reload Profiling: 3022ms
BeginReloadAssembly (438ms)
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initialDomainReloadingComplete (61ms)
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InitializePlatformSupportModulesInManaged (61ms)
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ProcessInitializeOnLoadAttributes (652ms)
ProcessInitializeOnLoadMethodAttributes (114ms)
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AwakeInstancesAfterBackupRestoration (31ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.68 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 41 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6019 unused Assets / (5.7 MB). Loaded Objects now: 6733.
Memory consumption went from 154.7 MB to 149.0 MB.
Total: 18.701000 ms (FindLiveObjects: 1.591000 ms CreateObjectMapping: 1.347900 ms MarkObjects: 8.447300 ms DeleteObjects: 7.312400 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.583 seconds
Refreshing native plugins compatible for Editor in 2.90 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
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Domain Reload Profiling: 3011ms
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ExecutionOrderSort (0ms)
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initialDomainReloadingComplete (64ms)
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ProcessInitializeOnLoadAttributes (626ms)
ProcessInitializeOnLoadMethodAttributes (111ms)
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EditorAssembliesLoaded (1ms)
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AwakeInstancesAfterBackupRestoration (30ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.33 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 31 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6019 unused Assets / (6.6 MB). Loaded Objects now: 6735.
Memory consumption went from 153.1 MB to 146.5 MB.
Total: 17.785600 ms (FindLiveObjects: 1.654600 ms CreateObjectMapping: 1.503700 ms MarkObjects: 7.858600 ms DeleteObjects: 6.766800 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
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Refreshing native plugins compatible for Editor in 2.96 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
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Domain Reload Profiling: 2988ms
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EditorAssembliesLoaded (1ms)
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AwakeInstancesAfterBackupRestoration (31ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.25 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 31 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6019 unused Assets / (6.3 MB). Loaded Objects now: 6737.
Memory consumption went from 153.1 MB to 146.9 MB.
Total: 17.259800 ms (FindLiveObjects: 1.510700 ms CreateObjectMapping: 1.095700 ms MarkObjects: 8.273000 ms DeleteObjects: 6.378500 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
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Refreshing native plugins compatible for Editor in 2.86 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.394 seconds
Domain Reload Profiling: 2908ms
BeginReloadAssembly (402ms)
ExecutionOrderSort (0ms)
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initialDomainReloadingComplete (67ms)
LoadAllAssembliesAndSetupDomain (957ms)
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ProcessInitializeOnLoadAttributes (583ms)
ProcessInitializeOnLoadMethodAttributes (103ms)
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EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (30ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.01 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 31 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6019 unused Assets / (5.8 MB). Loaded Objects now: 6739.
Memory consumption went from 153.1 MB to 147.3 MB.
Total: 17.273900 ms (FindLiveObjects: 1.553800 ms CreateObjectMapping: 1.906700 ms MarkObjects: 7.795000 ms DeleteObjects: 6.015900 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.524 seconds
Refreshing native plugins compatible for Editor in 2.83 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.369 seconds
Domain Reload Profiling: 2880ms
BeginReloadAssembly (396ms)
ExecutionOrderSort (0ms)
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RebuildCommonClasses (63ms)
RebuildNativeTypeToScriptingClass (22ms)
initialDomainReloadingComplete (63ms)
LoadAllAssembliesAndSetupDomain (966ms)
LoadAssemblies (836ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (324ms)
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RebuildScriptCaches (0ms)
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LogAssemblyErrors (0ms)
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ProcessInitializeOnLoadAttributes (583ms)
ProcessInitializeOnLoadMethodAttributes (105ms)
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EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (30ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.26 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 31 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6019 unused Assets / (5.9 MB). Loaded Objects now: 6741.
Memory consumption went from 153.2 MB to 147.3 MB.
Total: 17.102600 ms (FindLiveObjects: 1.619700 ms CreateObjectMapping: 1.276600 ms MarkObjects: 8.285300 ms DeleteObjects: 5.918600 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.659 seconds
Refreshing native plugins compatible for Editor in 3.06 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.412 seconds
Domain Reload Profiling: 3057ms
BeginReloadAssembly (424ms)
ExecutionOrderSort (0ms)
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BackupInstance (0ms)
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initialDomainReloadingComplete (70ms)
LoadAllAssembliesAndSetupDomain (1057ms)
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TypeCache.Refresh (18ms)
TypeCache.ScanAssembly (1ms)
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ResolveRequiredComponents (24ms)
FinalizeReload (1413ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1075ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (69ms)
SetLoadedEditorAssemblies (8ms)
BeforeProcessingInitializeOnLoad (293ms)
ProcessInitializeOnLoadAttributes (584ms)
ProcessInitializeOnLoadMethodAttributes (97ms)
AfterProcessingInitializeOnLoad (23ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (26ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.18 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 31 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6020 unused Assets / (6.2 MB). Loaded Objects now: 6744.
Memory consumption went from 153.2 MB to 147.0 MB.
Total: 17.219100 ms (FindLiveObjects: 1.638700 ms CreateObjectMapping: 1.100500 ms MarkObjects: 8.216900 ms DeleteObjects: 6.261000 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.687 seconds
Refreshing native plugins compatible for Editor in 3.68 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.438 seconds
Domain Reload Profiling: 3112ms
BeginReloadAssembly (447ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (14ms)
BackupInstance (0ms)
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CreateAndSetChildDomain (91ms)
RebuildCommonClasses (71ms)
RebuildNativeTypeToScriptingClass (22ms)
initialDomainReloadingComplete (67ms)
LoadAllAssembliesAndSetupDomain (1067ms)
LoadAssemblies (915ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (382ms)
TypeCache.Refresh (20ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (333ms)
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FinalizeReload (1439ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
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LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (63ms)
SetLoadedEditorAssemblies (9ms)
BeforeProcessingInitializeOnLoad (297ms)
ProcessInitializeOnLoadAttributes (636ms)
ProcessInitializeOnLoadMethodAttributes (99ms)
AfterProcessingInitializeOnLoad (22ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (27ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.41 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 31 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6020 unused Assets / (6.9 MB). Loaded Objects now: 6746.
Memory consumption went from 153.3 MB to 146.4 MB.
Total: 17.432600 ms (FindLiveObjects: 1.544700 ms CreateObjectMapping: 1.367600 ms MarkObjects: 7.071000 ms DeleteObjects: 7.446900 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Import Request.
Time since last request: 92253.459600 seconds.
path: Assets/Prefabs/TechNode.prefab
artifactKey: Guid(43ef4c4a0a86f0b4b8f5bde185d01629) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Prefabs/TechNode.prefab using Guid(43ef4c4a0a86f0b4b8f5bde185d01629) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '4b8cfc8a1084b47881e376ce3fba0420') in 0.12879 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 29
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
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Refreshing native plugins compatible for Editor in 3.12 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.383 seconds
Domain Reload Profiling: 2968ms
BeginReloadAssembly (409ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (14ms)
BackupInstance (0ms)
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initialDomainReloadingComplete (66ms)
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ProcessInitializeOnLoadMethodAttributes (105ms)
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EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (31ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 2.94 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 31 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6020 unused Assets / (5.5 MB). Loaded Objects now: 6751.
Memory consumption went from 153.8 MB to 148.4 MB.
Total: 16.754200 ms (FindLiveObjects: 1.724900 ms CreateObjectMapping: 1.088800 ms MarkObjects: 8.077000 ms DeleteObjects: 5.861900 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
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Refreshing native plugins compatible for Editor in 3.21 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.427 seconds
Domain Reload Profiling: 3021ms
BeginReloadAssembly (432ms)
ExecutionOrderSort (0ms)
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BackupInstance (0ms)
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initialDomainReloadingComplete (72ms)
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TypeCache.Refresh (20ms)
TypeCache.ScanAssembly (1ms)
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InitializePlatformSupportModulesInManaged (63ms)
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BeforeProcessingInitializeOnLoad (307ms)
ProcessInitializeOnLoadAttributes (606ms)
ProcessInitializeOnLoadMethodAttributes (111ms)
AfterProcessingInitializeOnLoad (24ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (38ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 2.95 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 31 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6020 unused Assets / (6.3 MB). Loaded Objects now: 6753.
Memory consumption went from 153.9 MB to 147.5 MB.
Total: 17.101600 ms (FindLiveObjects: 1.574600 ms CreateObjectMapping: 1.552000 ms MarkObjects: 7.700400 ms DeleteObjects: 6.272600 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
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Refreshing native plugins compatible for Editor in 2.95 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.446 seconds
Domain Reload Profiling: 3071ms
BeginReloadAssembly (419ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (14ms)
BackupInstance (0ms)
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initialDomainReloadingComplete (68ms)
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TypeCache.Refresh (13ms)
TypeCache.ScanAssembly (0ms)
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SetLoadedEditorAssemblies (10ms)
BeforeProcessingInitializeOnLoad (304ms)
ProcessInitializeOnLoadAttributes (617ms)
ProcessInitializeOnLoadMethodAttributes (106ms)
AfterProcessingInitializeOnLoad (26ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (32ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.25 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 31 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6020 unused Assets / (6.2 MB). Loaded Objects now: 6755.
Memory consumption went from 153.9 MB to 147.7 MB.
Total: 16.805600 ms (FindLiveObjects: 1.751500 ms CreateObjectMapping: 1.293000 ms MarkObjects: 7.439500 ms DeleteObjects: 6.318300 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.608 seconds
Refreshing native plugins compatible for Editor in 3.11 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.305 seconds
Domain Reload Profiling: 2900ms
BeginReloadAssembly (405ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (12ms)
BackupInstance (0ms)
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initialDomainReloadingComplete (70ms)
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TypeCache.Refresh (19ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (310ms)
ResolveRequiredComponents (23ms)
FinalizeReload (1306ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
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LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (60ms)
SetLoadedEditorAssemblies (8ms)
BeforeProcessingInitializeOnLoad (271ms)
ProcessInitializeOnLoadAttributes (559ms)
ProcessInitializeOnLoadMethodAttributes (99ms)
AfterProcessingInitializeOnLoad (22ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (27ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.16 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 31 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6020 unused Assets / (5.8 MB). Loaded Objects now: 6757.
Memory consumption went from 154.0 MB to 148.2 MB.
Total: 15.141600 ms (FindLiveObjects: 1.540500 ms CreateObjectMapping: 1.147300 ms MarkObjects: 6.966500 ms DeleteObjects: 5.485400 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.594 seconds
Refreshing native plugins compatible for Editor in 3.01 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.404 seconds
Domain Reload Profiling: 2985ms
BeginReloadAssembly (420ms)
ExecutionOrderSort (0ms)
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BackupInstance (0ms)
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initialDomainReloadingComplete (69ms)
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TypeCache.Refresh (13ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (289ms)
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FinalizeReload (1405ms)
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RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1087ms)
LogAssemblyErrors (0ms)
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BeforeProcessingInitializeOnLoad (298ms)
ProcessInitializeOnLoadAttributes (588ms)
ProcessInitializeOnLoadMethodAttributes (105ms)
AfterProcessingInitializeOnLoad (23ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (29ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.29 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 31 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6020 unused Assets / (6.3 MB). Loaded Objects now: 6759.
Memory consumption went from 154.0 MB to 147.7 MB.
Total: 19.027900 ms (FindLiveObjects: 1.983600 ms CreateObjectMapping: 1.786200 ms MarkObjects: 8.747400 ms DeleteObjects: 6.508100 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.86 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 31 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6013 unused Assets / (6.6 MB). Loaded Objects now: 6759.
Memory consumption went from 154.2 MB to 147.6 MB.
Total: 20.671300 ms (FindLiveObjects: 1.753800 ms CreateObjectMapping: 1.724600 ms MarkObjects: 9.866100 ms DeleteObjects: 7.324100 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.631 seconds
Refreshing native plugins compatible for Editor in 3.26 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.349 seconds
Domain Reload Profiling: 2967ms
BeginReloadAssembly (432ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (13ms)
BackupInstance (0ms)
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RebuildNativeTypeToScriptingClass (23ms)
initialDomainReloadingComplete (68ms)
LoadAllAssembliesAndSetupDomain (1027ms)
LoadAssemblies (910ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (342ms)
TypeCache.Refresh (18ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (295ms)
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FinalizeReload (1350ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
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LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (61ms)
SetLoadedEditorAssemblies (10ms)
BeforeProcessingInitializeOnLoad (281ms)
ProcessInitializeOnLoadAttributes (569ms)
ProcessInitializeOnLoadMethodAttributes (103ms)
AfterProcessingInitializeOnLoad (21ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (27ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.17 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 31 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6020 unused Assets / (5.8 MB). Loaded Objects now: 6761.
Memory consumption went from 154.0 MB to 148.1 MB.
Total: 15.468100 ms (FindLiveObjects: 1.537200 ms CreateObjectMapping: 1.073200 ms MarkObjects: 7.242700 ms DeleteObjects: 5.613200 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.603 seconds
Refreshing native plugins compatible for Editor in 3.11 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.443 seconds
Domain Reload Profiling: 3032ms
BeginReloadAssembly (404ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (12ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
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RebuildNativeTypeToScriptingClass (24ms)
initialDomainReloadingComplete (69ms)
LoadAllAssembliesAndSetupDomain (1015ms)
LoadAssemblies (888ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (328ms)
TypeCache.Refresh (13ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (289ms)
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FinalizeReload (1444ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1124ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (58ms)
SetLoadedEditorAssemblies (10ms)
BeforeProcessingInitializeOnLoad (293ms)
ProcessInitializeOnLoadAttributes (618ms)
ProcessInitializeOnLoadMethodAttributes (120ms)
AfterProcessingInitializeOnLoad (24ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (27ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.39 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 31 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6020 unused Assets / (5.9 MB). Loaded Objects now: 6763.
Memory consumption went from 154.0 MB to 148.1 MB.
Total: 17.912300 ms (FindLiveObjects: 1.485300 ms CreateObjectMapping: 1.422600 ms MarkObjects: 8.274400 ms DeleteObjects: 6.727500 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.744 seconds
Refreshing native plugins compatible for Editor in 3.82 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.355 seconds
Domain Reload Profiling: 3063ms
BeginReloadAssembly (461ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (14ms)
BackupInstance (0ms)
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RebuildCommonClasses (77ms)
RebuildNativeTypeToScriptingClass (31ms)
initialDomainReloadingComplete (85ms)
LoadAllAssembliesAndSetupDomain (1053ms)
LoadAssemblies (955ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (345ms)
TypeCache.Refresh (19ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (300ms)
ResolveRequiredComponents (20ms)
FinalizeReload (1356ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1039ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (60ms)
SetLoadedEditorAssemblies (10ms)
BeforeProcessingInitializeOnLoad (290ms)
ProcessInitializeOnLoadAttributes (557ms)
ProcessInitializeOnLoadMethodAttributes (99ms)
AfterProcessingInitializeOnLoad (23ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (27ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.82 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 31 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6020 unused Assets / (6.3 MB). Loaded Objects now: 6765.
Memory consumption went from 154.1 MB to 147.8 MB.
Total: 16.748600 ms (FindLiveObjects: 1.547200 ms CreateObjectMapping: 1.058500 ms MarkObjects: 7.256200 ms DeleteObjects: 6.884300 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.687 seconds
Refreshing native plugins compatible for Editor in 4.23 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.424 seconds
Domain Reload Profiling: 3097ms
BeginReloadAssembly (436ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (12ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (85ms)
RebuildCommonClasses (65ms)
RebuildNativeTypeToScriptingClass (23ms)
initialDomainReloadingComplete (66ms)
LoadAllAssembliesAndSetupDomain (1082ms)
LoadAssemblies (956ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (355ms)
TypeCache.Refresh (14ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (312ms)
ResolveRequiredComponents (23ms)
FinalizeReload (1425ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1106ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (63ms)
SetLoadedEditorAssemblies (11ms)
BeforeProcessingInitializeOnLoad (295ms)
ProcessInitializeOnLoadAttributes (607ms)
ProcessInitializeOnLoadMethodAttributes (105ms)
AfterProcessingInitializeOnLoad (24ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (29ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.29 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 31 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6020 unused Assets / (6.0 MB). Loaded Objects now: 6767.
Memory consumption went from 154.1 MB to 148.1 MB.
Total: 20.251700 ms (FindLiveObjects: 2.396300 ms CreateObjectMapping: 1.619900 ms MarkObjects: 7.497500 ms DeleteObjects: 8.736400 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.747 seconds
Refreshing native plugins compatible for Editor in 3.23 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.494 seconds
Domain Reload Profiling: 3226ms
BeginReloadAssembly (437ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (13ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (85ms)
RebuildCommonClasses (83ms)
RebuildNativeTypeToScriptingClass (28ms)
initialDomainReloadingComplete (76ms)
LoadAllAssembliesAndSetupDomain (1107ms)
LoadAssemblies (1008ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (325ms)
TypeCache.Refresh (13ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (286ms)
ResolveRequiredComponents (20ms)
FinalizeReload (1495ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1177ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (94ms)
SetLoadedEditorAssemblies (11ms)
BeforeProcessingInitializeOnLoad (300ms)
ProcessInitializeOnLoadAttributes (635ms)
ProcessInitializeOnLoadMethodAttributes (113ms)
AfterProcessingInitializeOnLoad (24ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (31ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.62 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 31 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6020 unused Assets / (6.1 MB). Loaded Objects now: 6769.
Memory consumption went from 154.2 MB to 148.0 MB.
Total: 19.998600 ms (FindLiveObjects: 2.261800 ms CreateObjectMapping: 1.834400 ms MarkObjects: 8.150400 ms DeleteObjects: 7.749400 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.560 seconds
Refreshing native plugins compatible for Editor in 3.36 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.359 seconds
Domain Reload Profiling: 2905ms
BeginReloadAssembly (398ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (14ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (79ms)
RebuildCommonClasses (67ms)
RebuildNativeTypeToScriptingClass (25ms)
initialDomainReloadingComplete (66ms)
LoadAllAssembliesAndSetupDomain (990ms)
LoadAssemblies (853ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (333ms)
TypeCache.Refresh (19ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (289ms)
ResolveRequiredComponents (20ms)
FinalizeReload (1360ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1049ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (57ms)
SetLoadedEditorAssemblies (9ms)
BeforeProcessingInitializeOnLoad (273ms)
ProcessInitializeOnLoadAttributes (585ms)
ProcessInitializeOnLoadMethodAttributes (103ms)
AfterProcessingInitializeOnLoad (22ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (28ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.48 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 31 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6020 unused Assets / (7.2 MB). Loaded Objects now: 6771.
Memory consumption went from 154.2 MB to 147.0 MB.
Total: 18.567500 ms (FindLiveObjects: 1.515500 ms CreateObjectMapping: 1.047400 ms MarkObjects: 7.934000 ms DeleteObjects: 8.068500 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.586 seconds
Refreshing native plugins compatible for Editor in 2.88 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.398 seconds
Domain Reload Profiling: 2969ms
BeginReloadAssembly (413ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (14ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (80ms)
RebuildCommonClasses (67ms)
RebuildNativeTypeToScriptingClass (22ms)
initialDomainReloadingComplete (69ms)
LoadAllAssembliesAndSetupDomain (999ms)
LoadAssemblies (882ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (329ms)
TypeCache.Refresh (13ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (290ms)
ResolveRequiredComponents (20ms)
FinalizeReload (1399ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1103ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (60ms)
SetLoadedEditorAssemblies (10ms)
BeforeProcessingInitializeOnLoad (302ms)
ProcessInitializeOnLoadAttributes (598ms)
ProcessInitializeOnLoadMethodAttributes (108ms)
AfterProcessingInitializeOnLoad (24ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (29ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.32 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 31 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6020 unused Assets / (6.2 MB). Loaded Objects now: 6773.
Memory consumption went from 154.2 MB to 148.1 MB.
Total: 17.133900 ms (FindLiveObjects: 1.504900 ms CreateObjectMapping: 1.485600 ms MarkObjects: 7.951700 ms DeleteObjects: 6.189600 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.01 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 31 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6013 unused Assets / (6.1 MB). Loaded Objects now: 6773.
Memory consumption went from 154.4 MB to 148.3 MB.
Total: 18.259700 ms (FindLiveObjects: 1.807600 ms CreateObjectMapping: 1.136300 ms MarkObjects: 9.195700 ms DeleteObjects: 6.118200 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.628 seconds
Refreshing native plugins compatible for Editor in 2.94 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.412 seconds
Domain Reload Profiling: 3027ms
BeginReloadAssembly (416ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (12ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (79ms)
RebuildCommonClasses (70ms)
RebuildNativeTypeToScriptingClass (29ms)
initialDomainReloadingComplete (68ms)
LoadAllAssembliesAndSetupDomain (1032ms)
LoadAssemblies (903ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (344ms)
TypeCache.Refresh (19ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (296ms)
ResolveRequiredComponents (23ms)
FinalizeReload (1413ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1102ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (63ms)
SetLoadedEditorAssemblies (9ms)
BeforeProcessingInitializeOnLoad (301ms)
ProcessInitializeOnLoadAttributes (599ms)
ProcessInitializeOnLoadMethodAttributes (106ms)
AfterProcessingInitializeOnLoad (23ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (30ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.41 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 31 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6020 unused Assets / (6.1 MB). Loaded Objects now: 6775.
Memory consumption went from 154.3 MB to 148.1 MB.
Total: 16.172900 ms (FindLiveObjects: 1.627600 ms CreateObjectMapping: 1.130200 ms MarkObjects: 7.305000 ms DeleteObjects: 6.107900 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.549 seconds
Refreshing native plugins compatible for Editor in 3.22 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.478 seconds
Domain Reload Profiling: 3014ms
BeginReloadAssembly (405ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (18ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (82ms)
RebuildCommonClasses (68ms)
RebuildNativeTypeToScriptingClass (22ms)
initialDomainReloadingComplete (66ms)
LoadAllAssembliesAndSetupDomain (974ms)
LoadAssemblies (839ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (329ms)
TypeCache.Refresh (14ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (290ms)
ResolveRequiredComponents (20ms)
FinalizeReload (1479ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1165ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (62ms)
SetLoadedEditorAssemblies (11ms)
BeforeProcessingInitializeOnLoad (314ms)
ProcessInitializeOnLoadAttributes (632ms)
ProcessInitializeOnLoadMethodAttributes (121ms)
AfterProcessingInitializeOnLoad (25ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (33ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.77 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 31 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6020 unused Assets / (5.9 MB). Loaded Objects now: 6777.
Memory consumption went from 154.3 MB to 148.4 MB.
Total: 19.244500 ms (FindLiveObjects: 1.855800 ms CreateObjectMapping: 1.294000 ms MarkObjects: 9.202500 ms DeleteObjects: 6.890200 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.585 seconds
Refreshing native plugins compatible for Editor in 3.16 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.423 seconds
Domain Reload Profiling: 2995ms
BeginReloadAssembly (414ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (13ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (77ms)
RebuildCommonClasses (75ms)
RebuildNativeTypeToScriptingClass (22ms)
initialDomainReloadingComplete (67ms)
LoadAllAssembliesAndSetupDomain (993ms)
LoadAssemblies (874ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (336ms)
TypeCache.Refresh (19ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (291ms)
ResolveRequiredComponents (20ms)
FinalizeReload (1424ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1114ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (64ms)
SetLoadedEditorAssemblies (11ms)
BeforeProcessingInitializeOnLoad (317ms)
ProcessInitializeOnLoadAttributes (596ms)
ProcessInitializeOnLoadMethodAttributes (101ms)
AfterProcessingInitializeOnLoad (25ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (30ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.35 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 31 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6020 unused Assets / (6.0 MB). Loaded Objects now: 6779.
Memory consumption went from 154.3 MB to 148.3 MB.
Total: 15.513700 ms (FindLiveObjects: 1.550200 ms CreateObjectMapping: 1.137600 ms MarkObjects: 6.922500 ms DeleteObjects: 5.901700 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.602 seconds
Refreshing native plugins compatible for Editor in 3.49 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.499 seconds
Domain Reload Profiling: 3087ms
BeginReloadAssembly (419ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (18ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (88ms)
RebuildCommonClasses (79ms)
RebuildNativeTypeToScriptingClass (23ms)
initialDomainReloadingComplete (69ms)
LoadAllAssembliesAndSetupDomain (997ms)
LoadAssemblies (865ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (331ms)
TypeCache.Refresh (13ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (290ms)
ResolveRequiredComponents (22ms)
FinalizeReload (1500ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1161ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (61ms)
SetLoadedEditorAssemblies (12ms)
BeforeProcessingInitializeOnLoad (310ms)
ProcessInitializeOnLoadAttributes (619ms)
ProcessInitializeOnLoadMethodAttributes (133ms)
AfterProcessingInitializeOnLoad (25ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (32ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.62 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 31 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6020 unused Assets / (6.0 MB). Loaded Objects now: 6781.
Memory consumption went from 154.4 MB to 148.3 MB.
Total: 17.606700 ms (FindLiveObjects: 1.476100 ms CreateObjectMapping: 1.019900 ms MarkObjects: 8.567600 ms DeleteObjects: 6.541100 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.642 seconds
Refreshing native plugins compatible for Editor in 3.10 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.398 seconds
Domain Reload Profiling: 3026ms
BeginReloadAssembly (415ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (13ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (83ms)
RebuildCommonClasses (77ms)
RebuildNativeTypeToScriptingClass (23ms)
initialDomainReloadingComplete (75ms)
LoadAllAssembliesAndSetupDomain (1038ms)
LoadAssemblies (891ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (359ms)
TypeCache.Refresh (18ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (316ms)
ResolveRequiredComponents (20ms)
FinalizeReload (1399ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1088ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (65ms)
SetLoadedEditorAssemblies (10ms)
BeforeProcessingInitializeOnLoad (284ms)
ProcessInitializeOnLoadAttributes (603ms)
ProcessInitializeOnLoadMethodAttributes (102ms)
AfterProcessingInitializeOnLoad (23ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (28ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.19 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 31 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6020 unused Assets / (6.2 MB). Loaded Objects now: 6783.
Memory consumption went from 154.4 MB to 148.2 MB.
Total: 17.019100 ms (FindLiveObjects: 1.802600 ms CreateObjectMapping: 1.426400 ms MarkObjects: 7.547300 ms DeleteObjects: 6.240500 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.526 seconds
Refreshing native plugins compatible for Editor in 3.26 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.381 seconds
Domain Reload Profiling: 2891ms
BeginReloadAssembly (386ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (12ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (77ms)
RebuildCommonClasses (65ms)
RebuildNativeTypeToScriptingClass (22ms)
initialDomainReloadingComplete (66ms)
LoadAllAssembliesAndSetupDomain (970ms)
LoadAssemblies (827ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (332ms)
TypeCache.Refresh (13ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (294ms)
ResolveRequiredComponents (20ms)
FinalizeReload (1381ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1077ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (58ms)
SetLoadedEditorAssemblies (10ms)
BeforeProcessingInitializeOnLoad (299ms)
ProcessInitializeOnLoadAttributes (591ms)
ProcessInitializeOnLoadMethodAttributes (97ms)
AfterProcessingInitializeOnLoad (22ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (28ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.33 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 31 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6020 unused Assets / (6.0 MB). Loaded Objects now: 6785.
Memory consumption went from 154.4 MB to 148.4 MB.
Total: 16.301400 ms (FindLiveObjects: 1.723900 ms CreateObjectMapping: 1.033000 ms MarkObjects: 7.402800 ms DeleteObjects: 6.140100 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.548 seconds
Refreshing native plugins compatible for Editor in 2.88 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.403 seconds
Domain Reload Profiling: 2935ms
BeginReloadAssembly (396ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (13ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (82ms)
RebuildCommonClasses (67ms)
RebuildNativeTypeToScriptingClass (22ms)
initialDomainReloadingComplete (67ms)
LoadAllAssembliesAndSetupDomain (980ms)
LoadAssemblies (839ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (335ms)
TypeCache.Refresh (13ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (297ms)
ResolveRequiredComponents (19ms)
FinalizeReload (1404ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1088ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (60ms)
SetLoadedEditorAssemblies (11ms)
BeforeProcessingInitializeOnLoad (284ms)
ProcessInitializeOnLoadAttributes (601ms)
ProcessInitializeOnLoadMethodAttributes (107ms)
AfterProcessingInitializeOnLoad (25ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (30ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.55 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 31 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6020 unused Assets / (7.1 MB). Loaded Objects now: 6787.
Memory consumption went from 154.4 MB to 147.3 MB.
Total: 18.387800 ms (FindLiveObjects: 1.471000 ms CreateObjectMapping: 1.087700 ms MarkObjects: 7.519000 ms DeleteObjects: 8.307900 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.18 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 31 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6014 unused Assets / (5.6 MB). Loaded Objects now: 6788.
Memory consumption went from 154.7 MB to 149.1 MB.
Total: 18.833300 ms (FindLiveObjects: 1.790600 ms CreateObjectMapping: 1.109100 ms MarkObjects: 9.633300 ms DeleteObjects: 6.297900 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.635 seconds
Refreshing native plugins compatible for Editor in 3.42 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.385 seconds
Domain Reload Profiling: 3006ms
BeginReloadAssembly (426ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (12ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (94ms)
RebuildCommonClasses (65ms)
RebuildNativeTypeToScriptingClass (23ms)
initialDomainReloadingComplete (71ms)
LoadAllAssembliesAndSetupDomain (1036ms)
LoadAssemblies (905ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (342ms)
TypeCache.Refresh (18ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (298ms)
ResolveRequiredComponents (20ms)
FinalizeReload (1386ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1059ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (61ms)
SetLoadedEditorAssemblies (8ms)
BeforeProcessingInitializeOnLoad (279ms)
ProcessInitializeOnLoadAttributes (587ms)
ProcessInitializeOnLoadMethodAttributes (102ms)
AfterProcessingInitializeOnLoad (23ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (32ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 2.87 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 31 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6021 unused Assets / (5.9 MB). Loaded Objects now: 6790.
Memory consumption went from 154.5 MB to 148.6 MB.
Total: 15.467500 ms (FindLiveObjects: 1.467700 ms CreateObjectMapping: 1.016900 ms MarkObjects: 7.253600 ms DeleteObjects: 5.727400 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.696 seconds
Refreshing native plugins compatible for Editor in 3.66 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.533 seconds
Domain Reload Profiling: 3216ms
BeginReloadAssembly (462ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (15ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (99ms)
RebuildCommonClasses (70ms)
RebuildNativeTypeToScriptingClass (24ms)
initialDomainReloadingComplete (71ms)
LoadAllAssembliesAndSetupDomain (1054ms)
LoadAssemblies (902ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (369ms)
TypeCache.Refresh (20ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (320ms)
ResolveRequiredComponents (22ms)
FinalizeReload (1534ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1191ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (65ms)
SetLoadedEditorAssemblies (10ms)
BeforeProcessingInitializeOnLoad (303ms)
ProcessInitializeOnLoadAttributes (688ms)
ProcessInitializeOnLoadMethodAttributes (101ms)
AfterProcessingInitializeOnLoad (23ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (30ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.06 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 31 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6021 unused Assets / (6.2 MB). Loaded Objects now: 6792.
Memory consumption went from 154.5 MB to 148.4 MB.
Total: 16.074300 ms (FindLiveObjects: 1.498000 ms CreateObjectMapping: 1.061800 ms MarkObjects: 6.985900 ms DeleteObjects: 6.526300 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.578 seconds
Refreshing native plugins compatible for Editor in 3.40 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.413 seconds
Domain Reload Profiling: 2978ms
BeginReloadAssembly (407ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (13ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (87ms)
RebuildCommonClasses (67ms)
RebuildNativeTypeToScriptingClass (23ms)
initialDomainReloadingComplete (67ms)
LoadAllAssembliesAndSetupDomain (1000ms)
LoadAssemblies (846ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (350ms)
TypeCache.Refresh (18ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (305ms)
ResolveRequiredComponents (21ms)
FinalizeReload (1414ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1099ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (70ms)
SetLoadedEditorAssemblies (11ms)
BeforeProcessingInitializeOnLoad (309ms)
ProcessInitializeOnLoadAttributes (589ms)
ProcessInitializeOnLoadMethodAttributes (98ms)
AfterProcessingInitializeOnLoad (23ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (28ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.43 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 31 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6021 unused Assets / (6.9 MB). Loaded Objects now: 6794.
Memory consumption went from 154.6 MB to 147.7 MB.
Total: 21.565600 ms (FindLiveObjects: 2.244600 ms CreateObjectMapping: 1.199400 ms MarkObjects: 9.680600 ms DeleteObjects: 8.437500 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.583 seconds
Refreshing native plugins compatible for Editor in 3.10 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.401 seconds
Domain Reload Profiling: 2971ms
BeginReloadAssembly (403ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (12ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (83ms)
RebuildCommonClasses (74ms)
RebuildNativeTypeToScriptingClass (24ms)
initialDomainReloadingComplete (66ms)
LoadAllAssembliesAndSetupDomain (1002ms)
LoadAssemblies (870ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (330ms)
TypeCache.Refresh (12ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (292ms)
ResolveRequiredComponents (20ms)
FinalizeReload (1402ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1092ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (59ms)
SetLoadedEditorAssemblies (12ms)
BeforeProcessingInitializeOnLoad (303ms)
ProcessInitializeOnLoadAttributes (589ms)
ProcessInitializeOnLoadMethodAttributes (105ms)
AfterProcessingInitializeOnLoad (23ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (29ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.51 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 31 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6021 unused Assets / (6.3 MB). Loaded Objects now: 6796.
Memory consumption went from 154.6 MB to 148.3 MB.
Total: 19.612500 ms (FindLiveObjects: 1.547400 ms CreateObjectMapping: 1.610400 ms MarkObjects: 9.232300 ms DeleteObjects: 7.220200 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.595 seconds
Refreshing native plugins compatible for Editor in 3.08 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.383 seconds
Domain Reload Profiling: 2966ms
BeginReloadAssembly (429ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (13ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (82ms)
RebuildCommonClasses (70ms)
RebuildNativeTypeToScriptingClass (24ms)
initialDomainReloadingComplete (66ms)
LoadAllAssembliesAndSetupDomain (994ms)
LoadAssemblies (880ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (336ms)
TypeCache.Refresh (18ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (292ms)
ResolveRequiredComponents (19ms)
FinalizeReload (1384ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1075ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (63ms)
SetLoadedEditorAssemblies (8ms)
BeforeProcessingInitializeOnLoad (277ms)
ProcessInitializeOnLoadAttributes (589ms)
ProcessInitializeOnLoadMethodAttributes (112ms)
AfterProcessingInitializeOnLoad (25ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (31ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.15 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 31 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6021 unused Assets / (6.4 MB). Loaded Objects now: 6798.
Memory consumption went from 154.6 MB to 148.2 MB.
Total: 16.625600 ms (FindLiveObjects: 1.698900 ms CreateObjectMapping: 1.031900 ms MarkObjects: 6.951700 ms DeleteObjects: 6.940600 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.588 seconds
Refreshing native plugins compatible for Editor in 3.29 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.420 seconds
Domain Reload Profiling: 2995ms
BeginReloadAssembly (412ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (13ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (77ms)
RebuildCommonClasses (75ms)
RebuildNativeTypeToScriptingClass (22ms)
initialDomainReloadingComplete (67ms)
LoadAllAssembliesAndSetupDomain (998ms)
LoadAssemblies (879ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (332ms)
TypeCache.Refresh (15ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (291ms)
ResolveRequiredComponents (20ms)
FinalizeReload (1421ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1108ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (66ms)
SetLoadedEditorAssemblies (8ms)
BeforeProcessingInitializeOnLoad (307ms)
ProcessInitializeOnLoadAttributes (600ms)
ProcessInitializeOnLoadMethodAttributes (103ms)
AfterProcessingInitializeOnLoad (23ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (30ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.07 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 31 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6021 unused Assets / (6.3 MB). Loaded Objects now: 6800.
Memory consumption went from 154.7 MB to 148.4 MB.
Total: 16.660800 ms (FindLiveObjects: 1.480000 ms CreateObjectMapping: 1.114600 ms MarkObjects: 7.805400 ms DeleteObjects: 6.258900 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.03 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 31 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6014 unused Assets / (6.5 MB). Loaded Objects now: 6800.
Memory consumption went from 154.9 MB to 148.3 MB.
Total: 20.290300 ms (FindLiveObjects: 1.861900 ms CreateObjectMapping: 1.428800 ms MarkObjects: 10.287300 ms DeleteObjects: 6.704100 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.789 seconds
Refreshing native plugins compatible for Editor in 3.26 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.432 seconds
Domain Reload Profiling: 3206ms
BeginReloadAssembly (450ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (14ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (93ms)
RebuildCommonClasses (67ms)
RebuildNativeTypeToScriptingClass (22ms)
initialDomainReloadingComplete (82ms)
LoadAllAssembliesAndSetupDomain (1153ms)
LoadAssemblies (1021ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (356ms)
TypeCache.Refresh (19ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (309ms)
ResolveRequiredComponents (22ms)
FinalizeReload (1433ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1102ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (69ms)
SetLoadedEditorAssemblies (8ms)
BeforeProcessingInitializeOnLoad (299ms)
ProcessInitializeOnLoadAttributes (598ms)
ProcessInitializeOnLoadMethodAttributes (105ms)
AfterProcessingInitializeOnLoad (23ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (29ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.08 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 31 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6021 unused Assets / (6.0 MB). Loaded Objects now: 6802.
Memory consumption went from 154.7 MB to 148.7 MB.
Total: 16.961700 ms (FindLiveObjects: 1.516200 ms CreateObjectMapping: 1.127800 ms MarkObjects: 7.085200 ms DeleteObjects: 7.230500 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.649 seconds
Refreshing native plugins compatible for Editor in 3.80 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.456 seconds
Domain Reload Profiling: 3090ms
BeginReloadAssembly (420ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (14ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (88ms)
RebuildCommonClasses (66ms)
RebuildNativeTypeToScriptingClass (22ms)
initialDomainReloadingComplete (70ms)
LoadAllAssembliesAndSetupDomain (1054ms)
LoadAssemblies (894ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (364ms)
TypeCache.Refresh (13ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (322ms)
ResolveRequiredComponents (23ms)
FinalizeReload (1457ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1125ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (60ms)
SetLoadedEditorAssemblies (10ms)
BeforeProcessingInitializeOnLoad (283ms)
ProcessInitializeOnLoadAttributes (640ms)
ProcessInitializeOnLoadMethodAttributes (107ms)
AfterProcessingInitializeOnLoad (24ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (33ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.20 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 31 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6021 unused Assets / (5.9 MB). Loaded Objects now: 6804.
Memory consumption went from 154.8 MB to 148.8 MB.
Total: 17.258000 ms (FindLiveObjects: 1.541400 ms CreateObjectMapping: 1.087800 ms MarkObjects: 7.936200 ms DeleteObjects: 6.689800 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.620 seconds
Refreshing native plugins compatible for Editor in 3.10 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.346 seconds
Domain Reload Profiling: 2952ms
BeginReloadAssembly (414ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (13ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (90ms)
RebuildCommonClasses (65ms)
RebuildNativeTypeToScriptingClass (22ms)
initialDomainReloadingComplete (70ms)
LoadAllAssembliesAndSetupDomain (1035ms)
LoadAssemblies (874ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (360ms)
TypeCache.Refresh (20ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (314ms)
ResolveRequiredComponents (20ms)
FinalizeReload (1347ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1042ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (66ms)
SetLoadedEditorAssemblies (11ms)
BeforeProcessingInitializeOnLoad (283ms)
ProcessInitializeOnLoadAttributes (554ms)
ProcessInitializeOnLoadMethodAttributes (105ms)
AfterProcessingInitializeOnLoad (23ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (27ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 2.94 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 31 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6021 unused Assets / (6.1 MB). Loaded Objects now: 6806.
Memory consumption went from 154.8 MB to 148.7 MB.
Total: 16.395400 ms (FindLiveObjects: 1.738600 ms CreateObjectMapping: 1.017600 ms MarkObjects: 7.710900 ms DeleteObjects: 5.926100 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.843 seconds
Refreshing native plugins compatible for Editor in 2.90 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.322 seconds
Domain Reload Profiling: 3148ms
BeginReloadAssembly (493ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (15ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (84ms)
RebuildCommonClasses (76ms)
RebuildNativeTypeToScriptingClass (23ms)
initialDomainReloadingComplete (69ms)
LoadAllAssembliesAndSetupDomain (1163ms)
LoadAssemblies (917ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (458ms)
TypeCache.Refresh (18ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (414ms)
ResolveRequiredComponents (21ms)
FinalizeReload (1323ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1016ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (58ms)
SetLoadedEditorAssemblies (9ms)
BeforeProcessingInitializeOnLoad (268ms)
ProcessInitializeOnLoadAttributes (559ms)
ProcessInitializeOnLoadMethodAttributes (99ms)
AfterProcessingInitializeOnLoad (22ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (28ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.03 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 31 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6021 unused Assets / (5.9 MB). Loaded Objects now: 6808.
Memory consumption went from 154.8 MB to 148.9 MB.
Total: 15.384100 ms (FindLiveObjects: 1.508800 ms CreateObjectMapping: 1.051300 ms MarkObjects: 7.256200 ms DeleteObjects: 5.565700 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.563 seconds
Refreshing native plugins compatible for Editor in 3.12 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.345 seconds
Domain Reload Profiling: 2894ms
BeginReloadAssembly (399ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (13ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (79ms)
RebuildCommonClasses (67ms)
RebuildNativeTypeToScriptingClass (22ms)
initialDomainReloadingComplete (66ms)
LoadAllAssembliesAndSetupDomain (993ms)
LoadAssemblies (858ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (332ms)
TypeCache.Refresh (19ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (283ms)
ResolveRequiredComponents (24ms)
FinalizeReload (1346ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1027ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (57ms)
SetLoadedEditorAssemblies (9ms)
BeforeProcessingInitializeOnLoad (272ms)
ProcessInitializeOnLoadAttributes (561ms)
ProcessInitializeOnLoadMethodAttributes (106ms)
AfterProcessingInitializeOnLoad (22ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (28ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.13 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 31 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6021 unused Assets / (6.1 MB). Loaded Objects now: 6810.
Memory consumption went from 154.9 MB to 148.8 MB.
Total: 15.636200 ms (FindLiveObjects: 1.596500 ms CreateObjectMapping: 1.098800 ms MarkObjects: 7.253400 ms DeleteObjects: 5.685700 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.616 seconds
Refreshing native plugins compatible for Editor in 2.80 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.487 seconds
Domain Reload Profiling: 3089ms
BeginReloadAssembly (406ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (13ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (81ms)
RebuildCommonClasses (68ms)
RebuildNativeTypeToScriptingClass (22ms)
initialDomainReloadingComplete (68ms)
LoadAllAssembliesAndSetupDomain (1039ms)
LoadAssemblies (884ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (353ms)
TypeCache.Refresh (16ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (311ms)
ResolveRequiredComponents (20ms)
FinalizeReload (1488ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1133ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (69ms)
SetLoadedEditorAssemblies (11ms)
BeforeProcessingInitializeOnLoad (301ms)
ProcessInitializeOnLoadAttributes (615ms)
ProcessInitializeOnLoadMethodAttributes (112ms)
AfterProcessingInitializeOnLoad (23ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (28ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.07 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 31 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6021 unused Assets / (6.0 MB). Loaded Objects now: 6812.
Memory consumption went from 154.9 MB to 148.9 MB.
Total: 17.721400 ms (FindLiveObjects: 1.733200 ms CreateObjectMapping: 1.205200 ms MarkObjects: 8.409300 ms DeleteObjects: 6.371300 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.621 seconds
Refreshing native plugins compatible for Editor in 3.13 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.359 seconds
Domain Reload Profiling: 2967ms
BeginReloadAssembly (417ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (13ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (90ms)
RebuildCommonClasses (68ms)
RebuildNativeTypeToScriptingClass (24ms)
initialDomainReloadingComplete (67ms)
LoadAllAssembliesAndSetupDomain (1032ms)
LoadAssemblies (883ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (350ms)
TypeCache.Refresh (18ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (303ms)
ResolveRequiredComponents (23ms)
FinalizeReload (1360ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1049ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (60ms)
SetLoadedEditorAssemblies (8ms)
BeforeProcessingInitializeOnLoad (283ms)
ProcessInitializeOnLoadAttributes (573ms)
ProcessInitializeOnLoadMethodAttributes (102ms)
AfterProcessingInitializeOnLoad (23ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (28ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.12 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 31 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6021 unused Assets / (6.4 MB). Loaded Objects now: 6814.
Memory consumption went from 154.9 MB to 148.5 MB.
Total: 17.421100 ms (FindLiveObjects: 1.793000 ms CreateObjectMapping: 1.141400 ms MarkObjects: 8.000300 ms DeleteObjects: 6.484700 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.40 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 31 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6015 unused Assets / (6.2 MB). Loaded Objects now: 6815.
Memory consumption went from 155.1 MB to 148.9 MB.
Total: 18.404100 ms (FindLiveObjects: 1.570500 ms CreateObjectMapping: 1.082500 ms MarkObjects: 9.409700 ms DeleteObjects: 6.339300 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.616 seconds
Refreshing native plugins compatible for Editor in 3.22 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.374 seconds
Domain Reload Profiling: 2978ms
BeginReloadAssembly (428ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (15ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (89ms)
RebuildCommonClasses (65ms)
RebuildNativeTypeToScriptingClass (23ms)
initialDomainReloadingComplete (71ms)
LoadAllAssembliesAndSetupDomain (1015ms)
LoadAssemblies (877ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (339ms)
TypeCache.Refresh (18ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (294ms)
ResolveRequiredComponents (20ms)
FinalizeReload (1375ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1056ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (57ms)
SetLoadedEditorAssemblies (10ms)
BeforeProcessingInitializeOnLoad (289ms)
ProcessInitializeOnLoadAttributes (576ms)
ProcessInitializeOnLoadMethodAttributes (101ms)
AfterProcessingInitializeOnLoad (22ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (30ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.38 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 31 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6022 unused Assets / (6.2 MB). Loaded Objects now: 6817.
Memory consumption went from 154.9 MB to 148.7 MB.
Total: 17.106000 ms (FindLiveObjects: 1.762400 ms CreateObjectMapping: 1.265600 ms MarkObjects: 7.838400 ms DeleteObjects: 6.237500 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Import Request.
Time since last request: 6937.718605 seconds.
path: Assets/Scripts/TechTooltip.cs
artifactKey: Guid(3767383ff1186104f8155d759c4d97a7) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Scripts/TechTooltip.cs using Guid(3767383ff1186104f8155d759c4d97a7) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '430023c0fc6e81c2a6b81e256014f05f') in 0.006573 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.679 seconds
Refreshing native plugins compatible for Editor in 2.72 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.374 seconds
Domain Reload Profiling: 3039ms
BeginReloadAssembly (431ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (13ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (87ms)
RebuildCommonClasses (68ms)
RebuildNativeTypeToScriptingClass (23ms)
initialDomainReloadingComplete (72ms)
LoadAllAssembliesAndSetupDomain (1069ms)
LoadAssemblies (941ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (341ms)
TypeCache.Refresh (20ms)
TypeCache.ScanAssembly (2ms)
BuildScriptInfoCaches (295ms)
ResolveRequiredComponents (20ms)
FinalizeReload (1375ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1066ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (63ms)
SetLoadedEditorAssemblies (9ms)
BeforeProcessingInitializeOnLoad (288ms)
ProcessInitializeOnLoadAttributes (576ms)
ProcessInitializeOnLoadMethodAttributes (105ms)
AfterProcessingInitializeOnLoad (23ms)
EditorAssembliesLoaded (2ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (29ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.09 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 31 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6022 unused Assets / (6.3 MB). Loaded Objects now: 6819.
Memory consumption went from 155.0 MB to 148.7 MB.
Total: 19.697100 ms (FindLiveObjects: 2.256200 ms CreateObjectMapping: 1.281400 ms MarkObjects: 7.601000 ms DeleteObjects: 8.556200 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Import Request.
Time since last request: 96.320328 seconds.
path: Assets/Scripts/TechTooltip.cs
artifactKey: Guid(3767383ff1186104f8155d759c4d97a7) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Scripts/TechTooltip.cs using Guid(3767383ff1186104f8155d759c4d97a7) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'a8337324e34e68f032c8da8a4751c9c5') in 0.0036422 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
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Refreshing native plugins compatible for Editor in 3.04 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.437 seconds
Domain Reload Profiling: 3227ms
BeginReloadAssembly (570ms)
ExecutionOrderSort (0ms)
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initialDomainReloadingComplete (70ms)
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TypeCache.Refresh (18ms)
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FinalizeReload (1438ms)
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InitializePlatformSupportModulesInManaged (64ms)
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EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (37ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.05 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 31 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6022 unused Assets / (5.9 MB). Loaded Objects now: 6821.
Memory consumption went from 155.0 MB to 149.1 MB.
Total: 15.792000 ms (FindLiveObjects: 1.547600 ms CreateObjectMapping: 1.077700 ms MarkObjects: 7.351300 ms DeleteObjects: 5.813500 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
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Refreshing native plugins compatible for Editor in 3.08 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.334 seconds
Domain Reload Profiling: 3116ms
BeginReloadAssembly (465ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (14ms)
BackupInstance (0ms)
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initialDomainReloadingComplete (70ms)
LoadAllAssembliesAndSetupDomain (1145ms)
LoadAssemblies (1041ms)
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AnalyzeDomain (346ms)
TypeCache.Refresh (18ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (299ms)
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FinalizeReload (1335ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1020ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (59ms)
SetLoadedEditorAssemblies (10ms)
BeforeProcessingInitializeOnLoad (274ms)
ProcessInitializeOnLoadAttributes (549ms)
ProcessInitializeOnLoadMethodAttributes (106ms)
AfterProcessingInitializeOnLoad (22ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (27ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.42 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 31 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6022 unused Assets / (5.9 MB). Loaded Objects now: 6823.
Memory consumption went from 155.1 MB to 149.2 MB.
Total: 16.436400 ms (FindLiveObjects: 1.536400 ms CreateObjectMapping: 1.122000 ms MarkObjects: 7.900000 ms DeleteObjects: 5.875900 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.656 seconds
Refreshing native plugins compatible for Editor in 3.30 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.549 seconds
Domain Reload Profiling: 3192ms
BeginReloadAssembly (436ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (13ms)
BackupInstance (0ms)
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initialDomainReloadingComplete (69ms)
LoadAllAssembliesAndSetupDomain (1030ms)
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AnalyzeDomain (328ms)
TypeCache.Refresh (13ms)
TypeCache.ScanAssembly (0ms)
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ResolveRequiredComponents (20ms)
FinalizeReload (1550ms)
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RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1192ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (68ms)
SetLoadedEditorAssemblies (14ms)
BeforeProcessingInitializeOnLoad (327ms)
ProcessInitializeOnLoadAttributes (645ms)
ProcessInitializeOnLoadMethodAttributes (115ms)
AfterProcessingInitializeOnLoad (24ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (34ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.19 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 31 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6022 unused Assets / (6.3 MB). Loaded Objects now: 6825.
Memory consumption went from 155.1 MB to 148.8 MB.
Total: 16.892000 ms (FindLiveObjects: 1.593900 ms CreateObjectMapping: 1.079600 ms MarkObjects: 7.835200 ms DeleteObjects: 6.381200 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.559 seconds
Refreshing native plugins compatible for Editor in 3.11 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.454 seconds
Domain Reload Profiling: 3003ms
BeginReloadAssembly (395ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (12ms)
BackupInstance (0ms)
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initialDomainReloadingComplete (67ms)
LoadAllAssembliesAndSetupDomain (987ms)
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AnalyzeDomain (323ms)
TypeCache.Refresh (13ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (284ms)
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BeforeProcessingInitializeOnLoad (304ms)
ProcessInitializeOnLoadAttributes (623ms)
ProcessInitializeOnLoadMethodAttributes (109ms)
AfterProcessingInitializeOnLoad (25ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (30ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.41 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 31 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6022 unused Assets / (6.3 MB). Loaded Objects now: 6827.
Memory consumption went from 155.1 MB to 148.9 MB.
Total: 18.455000 ms (FindLiveObjects: 1.757400 ms CreateObjectMapping: 1.085800 ms MarkObjects: 9.413400 ms DeleteObjects: 6.196700 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 2.97 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 31 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6016 unused Assets / (6.3 MB). Loaded Objects now: 6828.
Memory consumption went from 155.3 MB to 149.0 MB.
Total: 18.454700 ms (FindLiveObjects: 1.840500 ms CreateObjectMapping: 1.040000 ms MarkObjects: 8.944500 ms DeleteObjects: 6.627700 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.798 seconds
Refreshing native plugins compatible for Editor in 2.85 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.401 seconds
Domain Reload Profiling: 3186ms
BeginReloadAssembly (438ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (13ms)
BackupInstance (0ms)
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initialDomainReloadingComplete (90ms)
LoadAllAssembliesAndSetupDomain (1098ms)
LoadAssemblies (965ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (356ms)
TypeCache.Refresh (19ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (311ms)
ResolveRequiredComponents (21ms)
FinalizeReload (1402ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1095ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (63ms)
SetLoadedEditorAssemblies (10ms)
BeforeProcessingInitializeOnLoad (278ms)
ProcessInitializeOnLoadAttributes (616ms)
ProcessInitializeOnLoadMethodAttributes (103ms)
AfterProcessingInitializeOnLoad (25ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (27ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.10 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 31 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6023 unused Assets / (6.3 MB). Loaded Objects now: 6830.
Memory consumption went from 155.2 MB to 148.9 MB.
Total: 16.907400 ms (FindLiveObjects: 1.595200 ms CreateObjectMapping: 1.390300 ms MarkObjects: 7.596700 ms DeleteObjects: 6.323400 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 4.12 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.01 ms.
Unloading 31 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6015 unused Assets / (5.4 MB). Loaded Objects now: 6829.
Memory consumption went from 155.3 MB to 149.9 MB.
Total: 18.785500 ms (FindLiveObjects: 1.794800 ms CreateObjectMapping: 1.213800 ms MarkObjects: 9.558900 ms DeleteObjects: 6.215700 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.873 seconds
Refreshing native plugins compatible for Editor in 3.94 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.423 seconds
Domain Reload Profiling: 3278ms
BeginReloadAssembly (470ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (14ms)
BackupInstance (0ms)
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initialDomainReloadingComplete (73ms)
LoadAllAssembliesAndSetupDomain (1211ms)
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TypeCache.Refresh (19ms)
TypeCache.ScanAssembly (1ms)
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RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1089ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (62ms)
SetLoadedEditorAssemblies (10ms)
BeforeProcessingInitializeOnLoad (299ms)
ProcessInitializeOnLoadAttributes (586ms)
ProcessInitializeOnLoadMethodAttributes (108ms)
AfterProcessingInitializeOnLoad (23ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (29ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.08 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 31 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6022 unused Assets / (6.3 MB). Loaded Objects now: 6831.
Memory consumption went from 155.2 MB to 148.9 MB.
Total: 17.102200 ms (FindLiveObjects: 1.800100 ms CreateObjectMapping: 1.091400 ms MarkObjects: 7.588600 ms DeleteObjects: 6.620200 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.649 seconds
Refreshing native plugins compatible for Editor in 3.98 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.393 seconds
Domain Reload Profiling: 3028ms
BeginReloadAssembly (425ms)
ExecutionOrderSort (0ms)
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BackupInstance (0ms)
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initialDomainReloadingComplete (71ms)
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TypeCache.ScanAssembly (1ms)
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LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (63ms)
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ProcessInitializeOnLoadAttributes (588ms)
ProcessInitializeOnLoadMethodAttributes (104ms)
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EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (32ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.14 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 31 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6022 unused Assets / (6.1 MB). Loaded Objects now: 6833.
Memory consumption went from 155.2 MB to 149.1 MB.
Total: 16.308700 ms (FindLiveObjects: 1.694900 ms CreateObjectMapping: 1.016800 ms MarkObjects: 7.485400 ms DeleteObjects: 6.109400 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.22 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 31 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6015 unused Assets / (5.7 MB). Loaded Objects now: 6833.
Memory consumption went from 155.4 MB to 149.7 MB.
Total: 24.029900 ms (FindLiveObjects: 2.900500 ms CreateObjectMapping: 1.470500 ms MarkObjects: 12.587500 ms DeleteObjects: 7.068700 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.20 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 31 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6015 unused Assets / (5.9 MB). Loaded Objects now: 6833.
Memory consumption went from 155.4 MB to 149.5 MB.
Total: 16.049700 ms (FindLiveObjects: 1.651500 ms CreateObjectMapping: 1.317200 ms MarkObjects: 7.124800 ms DeleteObjects: 5.954400 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.627 seconds
Refreshing native plugins compatible for Editor in 3.35 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.541 seconds
Domain Reload Profiling: 3153ms
BeginReloadAssembly (413ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (14ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (93ms)
RebuildCommonClasses (64ms)
RebuildNativeTypeToScriptingClass (24ms)
initialDomainReloadingComplete (69ms)
LoadAllAssembliesAndSetupDomain (1041ms)
LoadAssemblies (874ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (365ms)
TypeCache.Refresh (14ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (322ms)
ResolveRequiredComponents (22ms)
FinalizeReload (1542ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1220ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (64ms)
SetLoadedEditorAssemblies (14ms)
BeforeProcessingInitializeOnLoad (328ms)
ProcessInitializeOnLoadAttributes (687ms)
ProcessInitializeOnLoadMethodAttributes (105ms)
AfterProcessingInitializeOnLoad (22ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (27ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.23 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 31 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6022 unused Assets / (6.2 MB). Loaded Objects now: 6835.
Memory consumption went from 155.3 MB to 149.1 MB.
Total: 16.463300 ms (FindLiveObjects: 1.587100 ms CreateObjectMapping: 1.345400 ms MarkObjects: 7.410000 ms DeleteObjects: 6.119300 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.29 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 31 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6016 unused Assets / (5.4 MB). Loaded Objects now: 6836.
Memory consumption went from 155.5 MB to 150.1 MB.
Total: 19.225000 ms (FindLiveObjects: 2.204600 ms CreateObjectMapping: 1.405800 ms MarkObjects: 9.895500 ms DeleteObjects: 5.717100 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 2.83 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 31 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6017 unused Assets / (5.9 MB). Loaded Objects now: 6837.
Memory consumption went from 155.5 MB to 149.5 MB.
Total: 15.562400 ms (FindLiveObjects: 1.514000 ms CreateObjectMapping: 1.071700 ms MarkObjects: 7.224400 ms DeleteObjects: 5.750800 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.29 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 31 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6018 unused Assets / (6.2 MB). Loaded Objects now: 6838.
Memory consumption went from 155.5 MB to 149.3 MB.
Total: 17.582900 ms (FindLiveObjects: 1.908300 ms CreateObjectMapping: 1.475100 ms MarkObjects: 7.587800 ms DeleteObjects: 6.609700 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.11 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 31 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6019 unused Assets / (6.3 MB). Loaded Objects now: 6839.
Memory consumption went from 155.5 MB to 149.2 MB.
Total: 16.947400 ms (FindLiveObjects: 1.514500 ms CreateObjectMapping: 1.050200 ms MarkObjects: 7.899400 ms DeleteObjects: 6.481300 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 2.94 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 31 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6021 unused Assets / (6.0 MB). Loaded Objects now: 6841.
Memory consumption went from 155.5 MB to 149.5 MB.
Total: 16.382100 ms (FindLiveObjects: 1.547200 ms CreateObjectMapping: 1.095500 ms MarkObjects: 7.807100 ms DeleteObjects: 5.930000 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.56 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 31 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6022 unused Assets / (6.0 MB). Loaded Objects now: 6842.
Memory consumption went from 155.5 MB to 149.5 MB.
Total: 15.786000 ms (FindLiveObjects: 1.595300 ms CreateObjectMapping: 1.031400 ms MarkObjects: 7.201900 ms DeleteObjects: 5.955800 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.60 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 31 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6023 unused Assets / (5.6 MB). Loaded Objects now: 6843.
Memory consumption went from 155.5 MB to 149.9 MB.
Total: 16.480000 ms (FindLiveObjects: 1.553400 ms CreateObjectMapping: 1.442400 ms MarkObjects: 7.342400 ms DeleteObjects: 6.140300 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.10 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 31 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6015 unused Assets / (6.1 MB). Loaded Objects now: 6835.
Memory consumption went from 155.5 MB to 149.4 MB.
Total: 18.497900 ms (FindLiveObjects: 1.595500 ms CreateObjectMapping: 1.075600 ms MarkObjects: 9.606100 ms DeleteObjects: 6.218900 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.786 seconds
Refreshing native plugins compatible for Editor in 3.41 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.490 seconds
Domain Reload Profiling: 3263ms
BeginReloadAssembly (449ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (13ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (96ms)
RebuildCommonClasses (72ms)
RebuildNativeTypeToScriptingClass (24ms)
initialDomainReloadingComplete (76ms)
LoadAllAssembliesAndSetupDomain (1152ms)
LoadAssemblies (1049ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (331ms)
TypeCache.Refresh (16ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (289ms)
ResolveRequiredComponents (20ms)
FinalizeReload (1491ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1132ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (65ms)
SetLoadedEditorAssemblies (8ms)
BeforeProcessingInitializeOnLoad (306ms)
ProcessInitializeOnLoadAttributes (615ms)
ProcessInitializeOnLoadMethodAttributes (113ms)
AfterProcessingInitializeOnLoad (23ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (29ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.47 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 31 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6022 unused Assets / (6.0 MB). Loaded Objects now: 6837.
Memory consumption went from 155.3 MB to 149.3 MB.
Total: 16.964500 ms (FindLiveObjects: 1.633100 ms CreateObjectMapping: 1.206900 ms MarkObjects: 7.700900 ms DeleteObjects: 6.420600 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.653 seconds
Refreshing native plugins compatible for Editor in 2.93 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.522 seconds
Domain Reload Profiling: 3161ms
BeginReloadAssembly (441ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (16ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (94ms)
RebuildCommonClasses (67ms)
RebuildNativeTypeToScriptingClass (22ms)
initialDomainReloadingComplete (69ms)
LoadAllAssembliesAndSetupDomain (1040ms)
LoadAssemblies (893ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (356ms)
TypeCache.Refresh (22ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (307ms)
ResolveRequiredComponents (21ms)
FinalizeReload (1523ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1195ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (59ms)
SetLoadedEditorAssemblies (9ms)
BeforeProcessingInitializeOnLoad (323ms)
ProcessInitializeOnLoadAttributes (657ms)
ProcessInitializeOnLoadMethodAttributes (123ms)
AfterProcessingInitializeOnLoad (22ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (31ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.44 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 31 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6022 unused Assets / (6.3 MB). Loaded Objects now: 6839.
Memory consumption went from 155.4 MB to 149.1 MB.
Total: 17.595400 ms (FindLiveObjects: 1.767200 ms CreateObjectMapping: 1.115300 ms MarkObjects: 7.821600 ms DeleteObjects: 6.889000 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.581 seconds
Refreshing native plugins compatible for Editor in 3.08 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.501 seconds
Domain Reload Profiling: 3067ms
BeginReloadAssembly (420ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (12ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (82ms)
RebuildCommonClasses (68ms)
RebuildNativeTypeToScriptingClass (23ms)
initialDomainReloadingComplete (69ms)
LoadAllAssembliesAndSetupDomain (986ms)
LoadAssemblies (867ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (335ms)
TypeCache.Refresh (13ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (297ms)
ResolveRequiredComponents (20ms)
FinalizeReload (1501ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1184ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (67ms)
SetLoadedEditorAssemblies (12ms)
BeforeProcessingInitializeOnLoad (325ms)
ProcessInitializeOnLoadAttributes (642ms)
ProcessInitializeOnLoadMethodAttributes (115ms)
AfterProcessingInitializeOnLoad (22ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (29ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.01 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 31 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6022 unused Assets / (6.3 MB). Loaded Objects now: 6841.
Memory consumption went from 155.4 MB to 149.1 MB.
Total: 17.568400 ms (FindLiveObjects: 1.778500 ms CreateObjectMapping: 1.313500 ms MarkObjects: 7.624800 ms DeleteObjects: 6.849800 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 4.46 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 31 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6015 unused Assets / (6.5 MB). Loaded Objects now: 6841.
Memory consumption went from 155.6 MB to 149.1 MB.
Total: 21.548300 ms (FindLiveObjects: 1.851700 ms CreateObjectMapping: 1.448300 ms MarkObjects: 11.368000 ms DeleteObjects: 6.871900 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.690 seconds
Refreshing native plugins compatible for Editor in 3.02 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.383 seconds
Domain Reload Profiling: 3058ms
BeginReloadAssembly (435ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (14ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (95ms)
RebuildCommonClasses (68ms)
RebuildNativeTypeToScriptingClass (24ms)
initialDomainReloadingComplete (70ms)
LoadAllAssembliesAndSetupDomain (1077ms)
LoadAssemblies (925ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (368ms)
TypeCache.Refresh (23ms)
TypeCache.ScanAssembly (2ms)
BuildScriptInfoCaches (317ms)
ResolveRequiredComponents (22ms)
FinalizeReload (1384ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1081ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (60ms)
SetLoadedEditorAssemblies (10ms)
BeforeProcessingInitializeOnLoad (281ms)
ProcessInitializeOnLoadAttributes (602ms)
ProcessInitializeOnLoadMethodAttributes (104ms)
AfterProcessingInitializeOnLoad (23ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (29ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 2.94 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 31 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6022 unused Assets / (6.4 MB). Loaded Objects now: 6843.
Memory consumption went from 155.4 MB to 149.1 MB.
Total: 17.656800 ms (FindLiveObjects: 1.758800 ms CreateObjectMapping: 1.257000 ms MarkObjects: 8.083000 ms DeleteObjects: 6.555900 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.679 seconds
Refreshing native plugins compatible for Editor in 3.30 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.407 seconds
Domain Reload Profiling: 3074ms
BeginReloadAssembly (470ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (15ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (97ms)
RebuildCommonClasses (67ms)
RebuildNativeTypeToScriptingClass (23ms)
initialDomainReloadingComplete (71ms)
LoadAllAssembliesAndSetupDomain (1035ms)
LoadAssemblies (930ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (342ms)
TypeCache.Refresh (19ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (297ms)
ResolveRequiredComponents (20ms)
FinalizeReload (1408ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1100ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (72ms)
SetLoadedEditorAssemblies (11ms)
BeforeProcessingInitializeOnLoad (292ms)
ProcessInitializeOnLoadAttributes (594ms)
ProcessInitializeOnLoadMethodAttributes (108ms)
AfterProcessingInitializeOnLoad (23ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (28ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.30 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 31 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6022 unused Assets / (5.8 MB). Loaded Objects now: 6845.
Memory consumption went from 155.4 MB to 149.6 MB.
Total: 18.439800 ms (FindLiveObjects: 1.676200 ms CreateObjectMapping: 1.221400 ms MarkObjects: 9.067500 ms DeleteObjects: 6.471900 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.610 seconds
Refreshing native plugins compatible for Editor in 3.17 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.482 seconds
Domain Reload Profiling: 3078ms
BeginReloadAssembly (427ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (21ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (84ms)
RebuildCommonClasses (68ms)
RebuildNativeTypeToScriptingClass (23ms)
initialDomainReloadingComplete (69ms)
LoadAllAssembliesAndSetupDomain (1007ms)
LoadAssemblies (880ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (337ms)
TypeCache.Refresh (15ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (296ms)
ResolveRequiredComponents (20ms)
FinalizeReload (1483ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1156ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (62ms)
SetLoadedEditorAssemblies (10ms)
BeforeProcessingInitializeOnLoad (309ms)
ProcessInitializeOnLoadAttributes (649ms)
ProcessInitializeOnLoadMethodAttributes (103ms)
AfterProcessingInitializeOnLoad (23ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (34ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 4.24 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 31 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6022 unused Assets / (6.6 MB). Loaded Objects now: 6847.
Memory consumption went from 155.5 MB to 148.9 MB.
Total: 20.229500 ms (FindLiveObjects: 1.808400 ms CreateObjectMapping: 1.152000 ms MarkObjects: 8.927500 ms DeleteObjects: 8.340000 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.599 seconds
Refreshing native plugins compatible for Editor in 3.12 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.506 seconds
Domain Reload Profiling: 3088ms
BeginReloadAssembly (408ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (12ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (85ms)
RebuildCommonClasses (70ms)
RebuildNativeTypeToScriptingClass (22ms)
initialDomainReloadingComplete (64ms)
LoadAllAssembliesAndSetupDomain (1016ms)
LoadAssemblies (882ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (336ms)
TypeCache.Refresh (14ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (296ms)
ResolveRequiredComponents (20ms)
FinalizeReload (1507ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1156ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (64ms)
SetLoadedEditorAssemblies (9ms)
BeforeProcessingInitializeOnLoad (301ms)
ProcessInitializeOnLoadAttributes (637ms)
ProcessInitializeOnLoadMethodAttributes (120ms)
AfterProcessingInitializeOnLoad (24ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (36ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.39 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 31 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6022 unused Assets / (6.3 MB). Loaded Objects now: 6849.
Memory consumption went from 155.5 MB to 149.3 MB.
Total: 18.627400 ms (FindLiveObjects: 1.562100 ms CreateObjectMapping: 1.158400 ms MarkObjects: 8.964200 ms DeleteObjects: 6.940100 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.555 seconds
Refreshing native plugins compatible for Editor in 3.21 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.436 seconds
Domain Reload Profiling: 2979ms
BeginReloadAssembly (396ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (13ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (80ms)
RebuildCommonClasses (67ms)
RebuildNativeTypeToScriptingClass (22ms)
initialDomainReloadingComplete (71ms)
LoadAllAssembliesAndSetupDomain (985ms)
LoadAssemblies (835ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (346ms)
TypeCache.Refresh (19ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (301ms)
ResolveRequiredComponents (20ms)
FinalizeReload (1437ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1108ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (62ms)
SetLoadedEditorAssemblies (10ms)
BeforeProcessingInitializeOnLoad (310ms)
ProcessInitializeOnLoadAttributes (606ms)
ProcessInitializeOnLoadMethodAttributes (98ms)
AfterProcessingInitializeOnLoad (22ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (28ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.38 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 31 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6022 unused Assets / (6.1 MB). Loaded Objects now: 6851.
Memory consumption went from 155.6 MB to 149.4 MB.
Total: 16.112900 ms (FindLiveObjects: 1.529600 ms CreateObjectMapping: 1.107800 ms MarkObjects: 7.526300 ms DeleteObjects: 5.947300 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.521 seconds
Refreshing native plugins compatible for Editor in 2.81 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.479 seconds
Domain Reload Profiling: 2987ms
BeginReloadAssembly (396ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (12ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (84ms)
RebuildCommonClasses (64ms)
RebuildNativeTypeToScriptingClass (24ms)
initialDomainReloadingComplete (70ms)
LoadAllAssembliesAndSetupDomain (952ms)
LoadAssemblies (830ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (314ms)
TypeCache.Refresh (13ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (276ms)
ResolveRequiredComponents (20ms)
FinalizeReload (1480ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1140ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (58ms)
SetLoadedEditorAssemblies (9ms)
BeforeProcessingInitializeOnLoad (300ms)
ProcessInitializeOnLoadAttributes (630ms)
ProcessInitializeOnLoadMethodAttributes (119ms)
AfterProcessingInitializeOnLoad (24ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (33ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.12 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 31 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6022 unused Assets / (6.0 MB). Loaded Objects now: 6853.
Memory consumption went from 155.6 MB to 149.6 MB.
Total: 18.815600 ms (FindLiveObjects: 1.947500 ms CreateObjectMapping: 1.670100 ms MarkObjects: 8.307600 ms DeleteObjects: 6.888200 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.04 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 31 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6016 unused Assets / (5.8 MB). Loaded Objects now: 6854.
Memory consumption went from 155.8 MB to 150.0 MB.
Total: 17.857800 ms (FindLiveObjects: 1.557900 ms CreateObjectMapping: 1.070400 ms MarkObjects: 9.345900 ms DeleteObjects: 5.881800 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 2.94 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 31 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6017 unused Assets / (6.1 MB). Loaded Objects now: 6855.
Memory consumption went from 155.8 MB to 149.7 MB.
Total: 16.268000 ms (FindLiveObjects: 1.741600 ms CreateObjectMapping: 1.293000 ms MarkObjects: 7.163400 ms DeleteObjects: 6.068600 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.46 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 31 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6018 unused Assets / (5.7 MB). Loaded Objects now: 6856.
Memory consumption went from 155.8 MB to 150.1 MB.
Total: 16.979600 ms (FindLiveObjects: 1.598700 ms CreateObjectMapping: 1.082500 ms MarkObjects: 7.470300 ms DeleteObjects: 6.825300 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.01 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 31 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6019 unused Assets / (6.1 MB). Loaded Objects now: 6857.
Memory consumption went from 155.8 MB to 149.7 MB.
Total: 15.634100 ms (FindLiveObjects: 1.639400 ms CreateObjectMapping: 1.067200 ms MarkObjects: 7.020700 ms DeleteObjects: 5.904600 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 2.79 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 31 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6021 unused Assets / (5.9 MB). Loaded Objects now: 6859.
Memory consumption went from 155.8 MB to 149.8 MB.
Total: 17.360900 ms (FindLiveObjects: 1.825200 ms CreateObjectMapping: 1.119000 ms MarkObjects: 7.997600 ms DeleteObjects: 6.417500 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.24 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 31 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6022 unused Assets / (6.0 MB). Loaded Objects now: 6860.
Memory consumption went from 155.8 MB to 149.8 MB.
Total: 16.169400 ms (FindLiveObjects: 1.577400 ms CreateObjectMapping: 1.221900 ms MarkObjects: 7.244400 ms DeleteObjects: 6.124300 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.58 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 31 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6023 unused Assets / (5.6 MB). Loaded Objects now: 6861.
Memory consumption went from 155.8 MB to 150.2 MB.
Total: 18.648900 ms (FindLiveObjects: 1.728100 ms CreateObjectMapping: 1.244600 ms MarkObjects: 7.114900 ms DeleteObjects: 8.557900 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.08 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 31 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6015 unused Assets / (5.8 MB). Loaded Objects now: 6853.
Memory consumption went from 155.8 MB to 150.0 MB.
Total: 22.968500 ms (FindLiveObjects: 1.833700 ms CreateObjectMapping: 1.299500 ms MarkObjects: 10.236300 ms DeleteObjects: 9.596600 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.600 seconds
Refreshing native plugins compatible for Editor in 3.41 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.362 seconds
Domain Reload Profiling: 2949ms
BeginReloadAssembly (423ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (13ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (96ms)
RebuildCommonClasses (68ms)
RebuildNativeTypeToScriptingClass (23ms)
initialDomainReloadingComplete (70ms)
LoadAllAssembliesAndSetupDomain (1002ms)
LoadAssemblies (877ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (331ms)
TypeCache.Refresh (13ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (293ms)
ResolveRequiredComponents (20ms)
FinalizeReload (1363ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1035ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (57ms)
SetLoadedEditorAssemblies (9ms)
BeforeProcessingInitializeOnLoad (279ms)
ProcessInitializeOnLoadAttributes (572ms)
ProcessInitializeOnLoadMethodAttributes (96ms)
AfterProcessingInitializeOnLoad (22ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (27ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 2.82 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 31 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6022 unused Assets / (6.1 MB). Loaded Objects now: 6855.
Memory consumption went from 155.6 MB to 149.5 MB.
Total: 16.413800 ms (FindLiveObjects: 1.776600 ms CreateObjectMapping: 1.027000 ms MarkObjects: 7.888600 ms DeleteObjects: 5.720100 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.621 seconds
Refreshing native plugins compatible for Editor in 4.94 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.556 seconds
Domain Reload Profiling: 3163ms
BeginReloadAssembly (409ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (16ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (83ms)
RebuildCommonClasses (64ms)
RebuildNativeTypeToScriptingClass (22ms)
initialDomainReloadingComplete (70ms)
LoadAllAssembliesAndSetupDomain (1041ms)
LoadAssemblies (877ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (364ms)
TypeCache.Refresh (21ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (317ms)
ResolveRequiredComponents (20ms)
FinalizeReload (1557ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1122ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (64ms)
SetLoadedEditorAssemblies (10ms)
BeforeProcessingInitializeOnLoad (310ms)
ProcessInitializeOnLoadAttributes (590ms)
ProcessInitializeOnLoadMethodAttributes (121ms)
AfterProcessingInitializeOnLoad (26ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (33ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.09 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 31 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6022 unused Assets / (6.0 MB). Loaded Objects now: 6857.
Memory consumption went from 155.6 MB to 149.7 MB.
Total: 17.394900 ms (FindLiveObjects: 1.631300 ms CreateObjectMapping: 1.163700 ms MarkObjects: 8.276900 ms DeleteObjects: 6.320100 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.581 seconds
Refreshing native plugins compatible for Editor in 3.53 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.462 seconds
Domain Reload Profiling: 3029ms
BeginReloadAssembly (420ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (12ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (97ms)
RebuildCommonClasses (67ms)
RebuildNativeTypeToScriptingClass (23ms)
initialDomainReloadingComplete (69ms)
LoadAllAssembliesAndSetupDomain (988ms)
LoadAssemblies (844ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (337ms)
TypeCache.Refresh (18ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (292ms)
ResolveRequiredComponents (21ms)
FinalizeReload (1463ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1141ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (58ms)
SetLoadedEditorAssemblies (9ms)
BeforeProcessingInitializeOnLoad (283ms)
ProcessInitializeOnLoadAttributes (661ms)
ProcessInitializeOnLoadMethodAttributes (107ms)
AfterProcessingInitializeOnLoad (22ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (30ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.06 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 31 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6022 unused Assets / (6.4 MB). Loaded Objects now: 6859.
Memory consumption went from 155.7 MB to 149.3 MB.
Total: 16.834600 ms (FindLiveObjects: 1.495500 ms CreateObjectMapping: 1.062600 ms MarkObjects: 7.033100 ms DeleteObjects: 7.241200 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.637 seconds
Refreshing native plugins compatible for Editor in 2.83 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.405 seconds
Domain Reload Profiling: 3028ms
BeginReloadAssembly (446ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (21ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (93ms)
RebuildCommonClasses (69ms)
RebuildNativeTypeToScriptingClass (23ms)
initialDomainReloadingComplete (70ms)
LoadAllAssembliesAndSetupDomain (1014ms)
LoadAssemblies (893ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (337ms)
TypeCache.Refresh (13ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (297ms)
ResolveRequiredComponents (21ms)
FinalizeReload (1406ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1080ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (59ms)
SetLoadedEditorAssemblies (9ms)
BeforeProcessingInitializeOnLoad (279ms)
ProcessInitializeOnLoadAttributes (597ms)
ProcessInitializeOnLoadMethodAttributes (109ms)
AfterProcessingInitializeOnLoad (25ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (31ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.24 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 31 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6022 unused Assets / (5.9 MB). Loaded Objects now: 6861.
Memory consumption went from 155.7 MB to 149.8 MB.
Total: 15.649900 ms (FindLiveObjects: 1.586600 ms CreateObjectMapping: 1.146400 ms MarkObjects: 7.298400 ms DeleteObjects: 5.616600 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.556 seconds
Refreshing native plugins compatible for Editor in 3.12 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.441 seconds
Domain Reload Profiling: 2986ms
BeginReloadAssembly (405ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (13ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (87ms)
RebuildCommonClasses (70ms)
RebuildNativeTypeToScriptingClass (26ms)
initialDomainReloadingComplete (70ms)
LoadAllAssembliesAndSetupDomain (974ms)
LoadAssemblies (834ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (333ms)
TypeCache.Refresh (13ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (292ms)
ResolveRequiredComponents (21ms)
FinalizeReload (1442ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1125ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (68ms)
SetLoadedEditorAssemblies (9ms)
BeforeProcessingInitializeOnLoad (291ms)
ProcessInitializeOnLoadAttributes (628ms)
ProcessInitializeOnLoadMethodAttributes (106ms)
AfterProcessingInitializeOnLoad (23ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (31ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.02 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 31 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6022 unused Assets / (5.8 MB). Loaded Objects now: 6863.
Memory consumption went from 155.8 MB to 150.0 MB.
Total: 17.861000 ms (FindLiveObjects: 1.801500 ms CreateObjectMapping: 1.054500 ms MarkObjects: 8.387500 ms DeleteObjects: 6.614700 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 2.98 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 31 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6015 unused Assets / (6.1 MB). Loaded Objects now: 6863.
Memory consumption went from 155.9 MB to 149.8 MB.
Total: 18.386000 ms (FindLiveObjects: 1.656500 ms CreateObjectMapping: 1.080200 ms MarkObjects: 9.442400 ms DeleteObjects: 6.204800 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.662 seconds
Refreshing native plugins compatible for Editor in 4.66 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.496 seconds
Domain Reload Profiling: 3145ms
BeginReloadAssembly (419ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (13ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (92ms)
RebuildCommonClasses (75ms)
RebuildNativeTypeToScriptingClass (27ms)
initialDomainReloadingComplete (71ms)
LoadAllAssembliesAndSetupDomain (1056ms)
LoadAssemblies (896ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (361ms)
TypeCache.Refresh (23ms)
TypeCache.ScanAssembly (2ms)
BuildScriptInfoCaches (306ms)
ResolveRequiredComponents (24ms)
FinalizeReload (1497ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1179ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (58ms)
SetLoadedEditorAssemblies (9ms)
BeforeProcessingInitializeOnLoad (290ms)
ProcessInitializeOnLoadAttributes (683ms)
ProcessInitializeOnLoadMethodAttributes (116ms)
AfterProcessingInitializeOnLoad (23ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (34ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.17 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 31 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6022 unused Assets / (6.0 MB). Loaded Objects now: 6865.
Memory consumption went from 155.8 MB to 149.8 MB.
Total: 16.069500 ms (FindLiveObjects: 1.709100 ms CreateObjectMapping: 1.032300 ms MarkObjects: 7.428500 ms DeleteObjects: 5.897200 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.877 seconds
Refreshing native plugins compatible for Editor in 3.44 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.515 seconds
Domain Reload Profiling: 3370ms
BeginReloadAssembly (447ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (13ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (84ms)
RebuildCommonClasses (96ms)
RebuildNativeTypeToScriptingClass (45ms)
initialDomainReloadingComplete (97ms)
LoadAllAssembliesAndSetupDomain (1170ms)
LoadAssemblies (983ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (414ms)
TypeCache.Refresh (14ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (372ms)
ResolveRequiredComponents (21ms)
FinalizeReload (1515ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1182ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (59ms)
SetLoadedEditorAssemblies (9ms)
BeforeProcessingInitializeOnLoad (329ms)
ProcessInitializeOnLoadAttributes (644ms)
ProcessInitializeOnLoadMethodAttributes (117ms)
AfterProcessingInitializeOnLoad (22ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (36ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.92 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 31 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6022 unused Assets / (5.6 MB). Loaded Objects now: 6867.
Memory consumption went from 155.8 MB to 150.2 MB.
Total: 18.891600 ms (FindLiveObjects: 2.175400 ms CreateObjectMapping: 1.323900 ms MarkObjects: 8.662200 ms DeleteObjects: 6.728000 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.20 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 31 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6015 unused Assets / (6.2 MB). Loaded Objects now: 6867.
Memory consumption went from 156.0 MB to 149.8 MB.
Total: 19.883500 ms (FindLiveObjects: 1.583000 ms CreateObjectMapping: 1.041000 ms MarkObjects: 10.049300 ms DeleteObjects: 7.208000 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.730 seconds
Refreshing native plugins compatible for Editor in 2.82 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.361 seconds
Domain Reload Profiling: 3077ms
BeginReloadAssembly (431ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (13ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (89ms)
RebuildCommonClasses (68ms)
RebuildNativeTypeToScriptingClass (24ms)
initialDomainReloadingComplete (74ms)
LoadAllAssembliesAndSetupDomain (1118ms)
LoadAssemblies (989ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (341ms)
TypeCache.Refresh (19ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (296ms)
ResolveRequiredComponents (21ms)
FinalizeReload (1362ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1049ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (62ms)
SetLoadedEditorAssemblies (7ms)
BeforeProcessingInitializeOnLoad (288ms)
ProcessInitializeOnLoadAttributes (562ms)
ProcessInitializeOnLoadMethodAttributes (104ms)
AfterProcessingInitializeOnLoad (25ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (31ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.02 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 31 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6022 unused Assets / (6.1 MB). Loaded Objects now: 6869.
Memory consumption went from 155.9 MB to 149.8 MB.
Total: 15.368700 ms (FindLiveObjects: 1.524900 ms CreateObjectMapping: 1.048900 ms MarkObjects: 7.228600 ms DeleteObjects: 5.564400 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.620 seconds
Refreshing native plugins compatible for Editor in 3.14 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.412 seconds
Domain Reload Profiling: 3017ms
BeginReloadAssembly (413ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (12ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (82ms)
RebuildCommonClasses (68ms)
RebuildNativeTypeToScriptingClass (22ms)
initialDomainReloadingComplete (68ms)
LoadAllAssembliesAndSetupDomain (1033ms)
LoadAssemblies (897ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (341ms)
TypeCache.Refresh (19ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (296ms)
ResolveRequiredComponents (21ms)
FinalizeReload (1413ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1090ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (62ms)
SetLoadedEditorAssemblies (10ms)
BeforeProcessingInitializeOnLoad (314ms)
ProcessInitializeOnLoadAttributes (570ms)
ProcessInitializeOnLoadMethodAttributes (111ms)
AfterProcessingInitializeOnLoad (24ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (27ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.29 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 31 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6022 unused Assets / (6.2 MB). Loaded Objects now: 6871.
Memory consumption went from 155.9 MB to 149.8 MB.
Total: 16.505000 ms (FindLiveObjects: 1.747800 ms CreateObjectMapping: 1.169900 ms MarkObjects: 7.508800 ms DeleteObjects: 6.076000 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.738 seconds
Refreshing native plugins compatible for Editor in 2.87 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.416 seconds
Domain Reload Profiling: 3141ms
BeginReloadAssembly (481ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (17ms)
BackupInstance (0ms)
ReleaseScriptingObjects (1ms)
CreateAndSetChildDomain (120ms)
RebuildCommonClasses (72ms)
RebuildNativeTypeToScriptingClass (25ms)
initialDomainReloadingComplete (78ms)
LoadAllAssembliesAndSetupDomain (1069ms)
LoadAssemblies (932ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (351ms)
TypeCache.Refresh (21ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (303ms)
ResolveRequiredComponents (20ms)
FinalizeReload (1417ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1105ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (61ms)
SetLoadedEditorAssemblies (10ms)
BeforeProcessingInitializeOnLoad (294ms)
ProcessInitializeOnLoadAttributes (610ms)
ProcessInitializeOnLoadMethodAttributes (104ms)
AfterProcessingInitializeOnLoad (24ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (33ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.39 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 31 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6022 unused Assets / (5.6 MB). Loaded Objects now: 6873.
Memory consumption went from 155.9 MB to 150.3 MB.
Total: 17.395800 ms (FindLiveObjects: 1.878100 ms CreateObjectMapping: 1.313200 ms MarkObjects: 7.948200 ms DeleteObjects: 6.254500 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.623 seconds
Refreshing native plugins compatible for Editor in 3.07 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.466 seconds
Domain Reload Profiling: 3075ms
BeginReloadAssembly (430ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (12ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (82ms)
RebuildCommonClasses (67ms)
RebuildNativeTypeToScriptingClass (26ms)
initialDomainReloadingComplete (71ms)
LoadAllAssembliesAndSetupDomain (1013ms)
LoadAssemblies (911ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (328ms)
TypeCache.Refresh (14ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (287ms)
ResolveRequiredComponents (21ms)
FinalizeReload (1467ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1133ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (63ms)
SetLoadedEditorAssemblies (12ms)
BeforeProcessingInitializeOnLoad (293ms)
ProcessInitializeOnLoadAttributes (630ms)
ProcessInitializeOnLoadMethodAttributes (112ms)
AfterProcessingInitializeOnLoad (22ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (35ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 2.92 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 31 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6022 unused Assets / (6.5 MB). Loaded Objects now: 6875.
Memory consumption went from 156.0 MB to 149.5 MB.
Total: 16.816100 ms (FindLiveObjects: 1.546200 ms CreateObjectMapping: 1.154800 ms MarkObjects: 7.453600 ms DeleteObjects: 6.659400 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.605 seconds
Refreshing native plugins compatible for Editor in 3.72 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.428 seconds
Domain Reload Profiling: 3021ms
BeginReloadAssembly (404ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (13ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (83ms)
RebuildCommonClasses (64ms)
RebuildNativeTypeToScriptingClass (23ms)
initialDomainReloadingComplete (67ms)
LoadAllAssembliesAndSetupDomain (1034ms)
LoadAssemblies (886ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (343ms)
TypeCache.Refresh (20ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (295ms)
ResolveRequiredComponents (22ms)
FinalizeReload (1429ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1098ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (60ms)
SetLoadedEditorAssemblies (9ms)
BeforeProcessingInitializeOnLoad (298ms)
ProcessInitializeOnLoadAttributes (603ms)
ProcessInitializeOnLoadMethodAttributes (105ms)
AfterProcessingInitializeOnLoad (22ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (31ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 2.99 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 31 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6022 unused Assets / (5.9 MB). Loaded Objects now: 6877.
Memory consumption went from 156.0 MB to 150.1 MB.
Total: 15.652000 ms (FindLiveObjects: 1.506200 ms CreateObjectMapping: 1.050900 ms MarkObjects: 7.350200 ms DeleteObjects: 5.742600 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.50 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 31 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6015 unused Assets / (5.3 MB). Loaded Objects now: 6877.
Memory consumption went from 156.2 MB to 150.8 MB.
Total: 19.800500 ms (FindLiveObjects: 1.746400 ms CreateObjectMapping: 1.156400 ms MarkObjects: 10.836100 ms DeleteObjects: 6.059700 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.29 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 31 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6015 unused Assets / (6.7 MB). Loaded Objects now: 6877.
Memory consumption went from 156.2 MB to 149.5 MB.
Total: 18.394500 ms (FindLiveObjects: 1.516100 ms CreateObjectMapping: 1.180400 ms MarkObjects: 8.232800 ms DeleteObjects: 7.463800 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.608 seconds
Refreshing native plugins compatible for Editor in 3.33 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.460 seconds
Domain Reload Profiling: 3053ms
BeginReloadAssembly (412ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (13ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (93ms)
RebuildCommonClasses (65ms)
RebuildNativeTypeToScriptingClass (23ms)
initialDomainReloadingComplete (72ms)
LoadAllAssembliesAndSetupDomain (1022ms)
LoadAssemblies (875ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (343ms)
TypeCache.Refresh (22ms)
TypeCache.ScanAssembly (2ms)
BuildScriptInfoCaches (295ms)
ResolveRequiredComponents (20ms)
FinalizeReload (1460ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1142ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (70ms)
SetLoadedEditorAssemblies (10ms)
BeforeProcessingInitializeOnLoad (291ms)
ProcessInitializeOnLoadAttributes (629ms)
ProcessInitializeOnLoadMethodAttributes (117ms)
AfterProcessingInitializeOnLoad (24ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (33ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.01 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 31 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6022 unused Assets / (6.1 MB). Loaded Objects now: 6879.
Memory consumption went from 156.0 MB to 149.9 MB.
Total: 16.220800 ms (FindLiveObjects: 1.544900 ms CreateObjectMapping: 1.100300 ms MarkObjects: 7.656100 ms DeleteObjects: 5.917700 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.618 seconds
Refreshing native plugins compatible for Editor in 2.81 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.405 seconds
Domain Reload Profiling: 3009ms
BeginReloadAssembly (407ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (13ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (87ms)
RebuildCommonClasses (72ms)
RebuildNativeTypeToScriptingClass (23ms)
initialDomainReloadingComplete (70ms)
LoadAllAssembliesAndSetupDomain (1031ms)
LoadAssemblies (883ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (346ms)
TypeCache.Refresh (14ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (296ms)
ResolveRequiredComponents (29ms)
FinalizeReload (1406ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1108ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (63ms)
SetLoadedEditorAssemblies (10ms)
BeforeProcessingInitializeOnLoad (282ms)
ProcessInitializeOnLoadAttributes (615ms)
ProcessInitializeOnLoadMethodAttributes (109ms)
AfterProcessingInitializeOnLoad (29ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (30ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 2.91 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 31 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6022 unused Assets / (6.4 MB). Loaded Objects now: 6881.
Memory consumption went from 156.1 MB to 149.7 MB.
Total: 17.939500 ms (FindLiveObjects: 1.685600 ms CreateObjectMapping: 1.374200 ms MarkObjects: 7.917900 ms DeleteObjects: 6.959900 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.878 seconds
Refreshing native plugins compatible for Editor in 3.15 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.757 seconds
Domain Reload Profiling: 3621ms
BeginReloadAssembly (482ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (16ms)
BackupInstance (0ms)
ReleaseScriptingObjects (1ms)
CreateAndSetChildDomain (112ms)
RebuildCommonClasses (79ms)
RebuildNativeTypeToScriptingClass (25ms)
initialDomainReloadingComplete (84ms)
LoadAllAssembliesAndSetupDomain (1192ms)
LoadAssemblies (1070ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (345ms)
TypeCache.Refresh (19ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (298ms)
ResolveRequiredComponents (22ms)
FinalizeReload (1758ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1408ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (69ms)
SetLoadedEditorAssemblies (10ms)
BeforeProcessingInitializeOnLoad (307ms)
ProcessInitializeOnLoadAttributes (745ms)
ProcessInitializeOnLoadMethodAttributes (224ms)
AfterProcessingInitializeOnLoad (52ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (43ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 4.00 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 31 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6022 unused Assets / (6.2 MB). Loaded Objects now: 6883.
Memory consumption went from 156.1 MB to 149.9 MB.
Total: 17.960100 ms (FindLiveObjects: 1.536800 ms CreateObjectMapping: 1.401400 ms MarkObjects: 7.829800 ms DeleteObjects: 7.189400 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.704 seconds
Refreshing native plugins compatible for Editor in 2.80 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.488 seconds
Domain Reload Profiling: 3179ms
BeginReloadAssembly (463ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (12ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (141ms)
RebuildCommonClasses (69ms)
RebuildNativeTypeToScriptingClass (23ms)
initialDomainReloadingComplete (75ms)
LoadAllAssembliesAndSetupDomain (1059ms)
LoadAssemblies (869ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (392ms)
TypeCache.Refresh (14ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (352ms)
ResolveRequiredComponents (21ms)
FinalizeReload (1489ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1163ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (61ms)
SetLoadedEditorAssemblies (9ms)
BeforeProcessingInitializeOnLoad (286ms)
ProcessInitializeOnLoadAttributes (658ms)
ProcessInitializeOnLoadMethodAttributes (121ms)
AfterProcessingInitializeOnLoad (27ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (36ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.69 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 31 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6022 unused Assets / (6.1 MB). Loaded Objects now: 6885.
Memory consumption went from 156.2 MB to 150.1 MB.
Total: 18.568800 ms (FindLiveObjects: 1.611100 ms CreateObjectMapping: 1.245200 ms MarkObjects: 8.148200 ms DeleteObjects: 7.562200 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.621 seconds
Refreshing native plugins compatible for Editor in 2.98 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.385 seconds
Domain Reload Profiling: 2993ms
BeginReloadAssembly (445ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (17ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (104ms)
RebuildCommonClasses (67ms)
RebuildNativeTypeToScriptingClass (22ms)
initialDomainReloadingComplete (70ms)
LoadAllAssembliesAndSetupDomain (1004ms)
LoadAssemblies (867ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (335ms)
TypeCache.Refresh (18ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (291ms)
ResolveRequiredComponents (20ms)
FinalizeReload (1386ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1075ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (57ms)
SetLoadedEditorAssemblies (9ms)
BeforeProcessingInitializeOnLoad (277ms)
ProcessInitializeOnLoadAttributes (597ms)
ProcessInitializeOnLoadMethodAttributes (113ms)
AfterProcessingInitializeOnLoad (22ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (37ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.45 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 31 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6022 unused Assets / (6.2 MB). Loaded Objects now: 6887.
Memory consumption went from 156.2 MB to 150.0 MB.
Total: 16.815000 ms (FindLiveObjects: 1.555800 ms CreateObjectMapping: 1.101400 ms MarkObjects: 7.697300 ms DeleteObjects: 6.458100 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.623 seconds
Refreshing native plugins compatible for Editor in 3.08 ms, found 3 plugins.
Native extension for LinuxStandalone target not found
Native extension for iOS target not found
Native extension for Android target not found
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.479 seconds
Domain Reload Profiling: 3088ms
BeginReloadAssembly (418ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (13ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (91ms)
RebuildCommonClasses (67ms)
RebuildNativeTypeToScriptingClass (34ms)
initialDomainReloadingComplete (77ms)
LoadAllAssembliesAndSetupDomain (1012ms)
LoadAssemblies (874ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (338ms)
TypeCache.Refresh (13ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (299ms)
ResolveRequiredComponents (20ms)
FinalizeReload (1480ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1161ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (59ms)
SetLoadedEditorAssemblies (11ms)
BeforeProcessingInitializeOnLoad (278ms)
ProcessInitializeOnLoadAttributes (671ms)
ProcessInitializeOnLoadMethodAttributes (119ms)
AfterProcessingInitializeOnLoad (23ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (34ms)
Shader Hidden/ProbeVolume/VoxelizeScene is not supported: GPU does not support conservative rasterization
Refreshing native plugins compatible for Editor in 3.15 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 31 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6022 unused Assets / (6.3 MB). Loaded Objects now: 6889.
Memory consumption went from 156.3 MB to 150.0 MB.
Total: 16.168600 ms (FindLiveObjects: 1.474900 ms CreateObjectMapping: 1.008200 ms MarkObjects: 7.525000 ms DeleteObjects: 6.158600 ms)
Prepare: number of updated asset objects reloaded= 0