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Click-PointRPG/Assets/Okitoki Games/EasyTalk/Demo/README.md

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2026-02-11 17:30:49 +00:00
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If you're using the Built-In render pipeline, feel free to jump into any of the included demo scenes right away.
For HDRP and URP, just double-click on the relevant package (Demo_HDRP or Demo_URP) and import the files to get materials and scenes which work for those render pipelines.
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The demo includes 3 scenes:
Demo 1 - Demonstrates a variety of features
- Playing/Manipulating Dialogue in a cutscene (Timeline)
- Screen-Space Dialogue
- Speech Bubbles (World-Space dialogue)
-- Area Dialogue Controllers
-- Activation of Dialogue on Entry
-- Prompt on Entry
- Prompt implementation
- Dialogue Options
- Variable Injection
- Dynamic Dialogue logic
-- Changing output based on prior choices
-- Randomized dialogue paths
-- Dialogue repition prevention
- Localization/Language change
- Infinitely Looping Dialogue
- Character Icon Implementation
- Animated Dialogue Text
- Using multiple Dialogue Displays
- Dialogue Events
- Enabling and disabling player controls
Demo 2 - Basic screen-space dialogue setup
Demo 3 - Demonstration of speech bubbles and area dialogue controllers
Demo 4 - Basic demonstration of features useful for visual novels and other dialogues, such as character portrayals and icons.