Working on quests, moved to CineMachine for camera and started to build out areas, started combat system

This commit is contained in:
2026-02-12 17:30:04 +00:00
parent c08d7d8830
commit d564c5f44e
50 changed files with 21700 additions and 10726 deletions

View File

@@ -4,8 +4,10 @@ public class Player : Character
{
public static Player current { get; private set; }
void Awake()
protected override void Awake()
{
base.Awake(); // IMPORTANT: Initialize animator and parameters
if (current != null && current != this)
{
Debug.LogWarning("Multiple Player instances detected. Destroying duplicate.", gameObject);