Started working on XP and leveling/stats system
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using UnityEngine;
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namespace OccaSoftware.SuperSimpleSkybox.Runtime
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{
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internal static class ShaderParams
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{
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public static int _StarMatrix = Shader.PropertyToID("_MainLightMatrix");
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public static int _SunDirection = Shader.PropertyToID("_SunDirection");
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public static int _MoonDirection = Shader.PropertyToID("_MoonDirection");
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}
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}
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