render conversion
This commit is contained in:
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||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 8
|
||||
@@ -8,24 +21,30 @@ Material:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: Stars
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||||
m_Shader: {fileID: 211, guid: 0000000000000000f000000000000000, type: 0}
|
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m_Shader: {fileID: 4800000, guid: 0406db5a14f94604a8c57ccfbc9f3b46, type: 3}
|
||||
m_Parent: {fileID: 0}
|
||||
m_ModifiedSerializedProperties: 0
|
||||
m_ValidKeywords:
|
||||
- _SURFACE_TYPE_TRANSPARENT
|
||||
m_InvalidKeywords:
|
||||
- _ALPHABLEND_ON
|
||||
m_InvalidKeywords: []
|
||||
- _FLIPBOOKBLENDING_OFF
|
||||
m_LightmapFlags: 0
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: 3000
|
||||
m_CustomRenderQueue: -1
|
||||
stringTagMap:
|
||||
RenderType: Transparent
|
||||
RenderType: Opaque
|
||||
disabledShaderPasses:
|
||||
- GRABPASS
|
||||
m_LockedProperties:
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
- _BaseMap:
|
||||
m_Texture: {fileID: 2800000, guid: 965c619a11f1d6f4d9b49bc4a36e13e3, type: 3}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _BumpMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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@@ -64,6 +83,9 @@ Material:
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m_Offset: {x: 0, y: 0}
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m_Ints: []
|
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m_Floats:
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- _AlphaClip: 0
|
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- _AlphaToMask: 0
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- _Blend: 0
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- _BlendOp: 0
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- _BumpScale: 1
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- _CameraFadingEnabled: 0
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@@ -77,8 +99,10 @@ Material:
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- _DistortionEnabled: 0
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- _DistortionStrength: 1
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- _DistortionStrengthScaled: 0
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- _DstBlend: 10
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- _DstBlend: 0
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- _DstBlendAlpha: 0
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- _EmissionEnabled: 0
|
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- _FlipbookBlending: 0
|
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- _FlipbookMode: 0
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- _GlossMapScale: 1
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- _Glossiness: 0.5
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@@ -88,18 +112,24 @@ Material:
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- _Mode: 2
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- _OcclusionStrength: 1
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- _Parallax: 0.02
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- _QueueOffset: 0
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- _SmoothnessTextureChannel: 0
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- _SoftParticlesEnabled: 0
|
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- _SoftParticlesFarFadeDistance: 1
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- _SoftParticlesNearFadeDistance: 0
|
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- _SpecularHighlights: 1
|
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- _SrcBlend: 5
|
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- _SrcBlend: 1
|
||||
- _SrcBlendAlpha: 1
|
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- _Surface: 1
|
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- _UVSec: 0
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- _ZWrite: 0
|
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- _ZWrite: 1
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m_Colors:
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- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
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- _BaseColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}
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- _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0}
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- _Color: {r: 1, g: 1, b: 1, a: 1}
|
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- _ColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}
|
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- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
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- _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0}
|
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m_BuildTextureStacks: []
|
||||
m_AllowLocking: 1
|
||||
|
||||
Reference in New Issue
Block a user