Files
ClickRPG/Assets/Dialogues/Villager.asset
2025-10-06 15:32:09 +01:00

232 lines
6.3 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 65aaff45f3a1d794180acfe1b86e7406, type: 3}
m_Name: Villager
m_EditorClassIdentifier: games.okitoki.EasyTalk::EasyTalk.Nodes.Dialogue
version: 1.7.5
nodes:
- rid: 2527045089550401708
- rid: 2527045089550401709
- rid: 2527045089550401710
- rid: 2527045089550401711
- rid: 2527045089550401712
- rid: 2527045089550401713
translationLibrary: {fileID: 6523594499417889813}
maxID: 768
references:
version: 2
RefIds:
- rid: 2527045089550401708
type: {class: EntryNode, ns: EasyTalk.Nodes.Common, asm: games.okitoki.EasyTalk}
data:
nodeId: 2
name: ENTRY
nodeType: 1
inputs: []
outputs:
- id: 3
attachedIds: 72000000
ownerId: 2
connectionType: 1
width: 110
height: 75
xPosition: 107.90256
yPosition: 150.63998
entryPointName:
- rid: 2527045089550401709
type: {class: ConversationNode, ns: EasyTalk.Nodes.Common, asm: games.okitoki.EasyTalk}
data:
nodeId: 9
name: CONVERSATION
nodeType: 3
inputs:
- id: 10
attachedIds: 76000000
ownerId: 9
connectionType: 1
outputs:
- id: 11
attachedIds: 47000000
ownerId: 9
connectionType: 1
width: 268
height: 170
xPosition: 524.1026
yPosition: -13.860117
items:
- rid: 2527045089550401714
- rid: 2527045089550401715
characterName: Kaarlo
icon:
- rid: 2527045089550401710
type: {class: ConversationNode, ns: EasyTalk.Nodes.Common, asm: games.okitoki.EasyTalk}
data:
nodeId: 12
name: CONVERSATION
nodeType: 3
inputs:
- id: 13
attachedIds: 77000000
ownerId: 12
connectionType: 1
outputs:
- id: 14
attachedIds:
ownerId: 12
connectionType: 1
width: 268
height: 140
xPosition: 516.9023
yPosition: 340.5398
items:
- rid: 2527045089550401716
characterName: Kaarlo
icon:
- rid: 2527045089550401711
type: {class: VariableNode, ns: EasyTalk.Nodes.Variable, asm: games.okitoki.EasyTalk}
data:
nodeId: 63
name: VARIABLE
nodeType: 24
inputs: []
outputs:
- id: 64
attachedIds: 73000000
ownerId: 63
connectionType: 2
width: 170
height: 150
xPosition: 49.52576
yPosition: 321.70145
variableName: FirstTalk
variableValue: True
resetOnEntry: 0
isGlobal: 0
- rid: 2527045089550401712
type: {class: SetVariableNode, ns: EasyTalk.Nodes.Variable, asm: games.okitoki.EasyTalk}
data:
nodeId: 70
name: SET VARIABLE
nodeType: 29
inputs:
- id: 71
attachedIds: 0b000000
ownerId: 70
connectionType: 1
- id: 72
attachedIds:
ownerId: 70
connectionType: 2
outputs:
- id: 73
attachedIds:
ownerId: 70
connectionType: 1
width: 200
height: 100
xPosition: 527.3258
yPosition: 179.50154
variableName: FirstTalk
variableValue: false
- rid: 2527045089550401713
type: {class: LogicNode, ns: EasyTalk.Nodes.Logic, asm: games.okitoki.EasyTalk}
data:
nodeId: 113
name: BOOL LOGIC
nodeType: 20
inputs:
- id: 114
attachedIds: 03000000
ownerId: 113
connectionType: 1
- id: 115
attachedIds: 40000000
ownerId: 113
connectionType: 2
- id: 116
attachedIds:
ownerId: 113
connectionType: 2
outputs:
- id: 117
attachedIds:
ownerId: 113
connectionType: 2
- id: 118
attachedIds: 0a000000
ownerId: 113
connectionType: 10
- id: 119
attachedIds: 0d000000
ownerId: 113
connectionType: 11
width: 160
height: 120
xPosition: 280.1258
yPosition: 233.50137
logicOperation: 4
- rid: 2527045089550401714
type: {class: ConversationItem, ns: EasyTalk.Nodes.Common, asm: games.okitoki.EasyTalk}
data:
text: Good evenin lad, they want you in the town. You best hurry, the elders
dont like being kept waiting.
audioClip: {fileID: 0}
audioClipFile:
audioAssetID: 0
- rid: 2527045089550401715
type: {class: ConversationItem, ns: EasyTalk.Nodes.Common, asm: games.okitoki.EasyTalk}
data:
text: There are goblins about, you best be careful... Go now, quick!
audioClip: {fileID: 0}
audioClipFile:
audioAssetID: 0
- rid: 2527045089550401716
type: {class: ConversationItem, ns: EasyTalk.Nodes.Common, asm: games.okitoki.EasyTalk}
data:
text: Go on lad! Off with ya!
audioClip: {fileID: 0}
audioClipFile:
audioAssetID: 0
--- !u!114 &6523594499417889813
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: e5800231a05eaae43b00503881229245, type: 3}
m_Name: Translation Library
m_EditorClassIdentifier: games.okitoki.EasyTalk::EasyTalk.Localization.TranslationLibrary
originalLanguage: en
translationSets:
- counter: 5
languageCode: en
translations:
- id: 0
language: en
text: default
- id: 1
language: en
text: Good evenin lad, they want you in the town. You best hurry, the elders
dont like being kept waiting.
- id: 2
language: en
text: There are goblins about, you best be careful... Go now, quick!
- id: 3
language: en
text: Go on lad! Off with ya!
- id: 4
language: en
text: Kaarlo