Files
ClickRPG/Assets/Toon_RTS/unded_Demo/prefab/UD_demo_character.prefab
2025-10-06 15:32:09 +01:00

966 lines
27 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &100436
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 402570}
m_Layer: 0
m_Name: Bip001 Pelvis
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &402570
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 100436}
serializedVersion: 2
m_LocalRotation: {x: -0.5, y: 0.5, z: 0.4999993, w: 0.5000007}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 497050}
- {fileID: 463978}
- {fileID: 465924}
m_Father: {fileID: 484494}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &101892
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 479846}
m_Layer: 0
m_Name: Bip001 R Calf
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &479846
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 101892}
serializedVersion: 2
m_LocalRotation: {x: -6.0576955e-10, y: 0.0000000111691545, z: 0.09567885, w: 0.9954123}
m_LocalPosition: {x: -0.3866459, y: -0.000000001513958, z: 0}
m_LocalScale: {x: 0.99999994, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 463466}
m_Father: {fileID: 463978}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &101976
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 484494}
m_Layer: 0
m_Name: Bip001
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &484494
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 101976}
serializedVersion: 2
m_LocalRotation: {x: -0.50000036, y: 0.49999964, z: 0.49999964, w: 0.50000036}
m_LocalPosition: {x: 0, y: 0.73484915, z: -0.049094923}
m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 424562}
- {fileID: 402570}
m_Father: {fileID: 403496}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &102074
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 443834}
m_Layer: 0
m_Name: Bip001 HeadNub
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &443834
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 102074}
serializedVersion: 2
m_LocalRotation: {x: -7.993605e-15, y: -7.1054265e-15, z: -5.6797973e-29, w: 1}
m_LocalPosition: {x: -0.24751396, y: -0.000000012111664, z: 0}
m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 420612}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &106952
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 411264}
m_Layer: 0
m_Name: Bip001 R Forearm
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &411264
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 106952}
serializedVersion: 2
m_LocalRotation: {x: -0.000000004097195, y: 0.00000005949282, z: 0.099833414, w: 0.9950042}
m_LocalPosition: {x: -0.29778785, y: 0, z: 0}
m_LocalScale: {x: 1.0000001, y: 0.99999994, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 411690}
m_Father: {fileID: 402808}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &107698
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 457934}
m_Layer: 0
m_Name: Bip001 L Hand
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &457934
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 107698}
serializedVersion: 2
m_LocalRotation: {x: -0.70640385, y: 0.024401998, z: -0.024421416, w: 0.7069666}
m_LocalPosition: {x: -0.22806446, y: 0, z: 0}
m_LocalScale: {x: 0.99999994, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 477970}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &115758
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 463978}
m_Layer: 0
m_Name: Bip001 R Thigh
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &463978
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 115758}
serializedVersion: 2
m_LocalRotation: {x: -0.021586519, y: 0.9986579, z: -0.020909475, w: -0.042181075}
m_LocalPosition: {x: -0.00000014533997, y: -0.00000012111664, z: -0.111691944}
m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 479846}
m_Father: {fileID: 402570}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &117622
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 495084}
m_Layer: 0
m_Name: Bip001 L Toe0Nub
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &495084
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 117622}
serializedVersion: 2
m_LocalRotation: {x: 9.553441e-16, y: 1.75553e-30, z: 1, w: -1.8375893e-15}
m_LocalPosition: {x: -0.010443561, y: 0, z: 0}
m_LocalScale: {x: -0.99999994, y: -1, z: -0.99999994}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 436904}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &121774
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 497050}
m_Layer: 0
m_Name: Bip001 L Thigh
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &497050
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 121774}
serializedVersion: 2
m_LocalRotation: {x: -0.021586547, y: 0.998658, z: 0.020908121, w: 0.042179577}
m_LocalPosition: {x: 0.00000014533997, y: 0.00000018773079, z: 0.111691944}
m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 467566}
m_Father: {fileID: 402570}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &125626
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 420612}
m_Layer: 0
m_Name: Bip001 Head
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &420612
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 125626}
serializedVersion: 2
m_LocalRotation: {x: -2.5800954e-13, y: -0.00000043339293, z: 0.15625714, w: 0.98771644}
m_LocalPosition: {x: -0.07070935, y: 0.0149220545, z: 0.000000022814248}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 443834}
m_Father: {fileID: 445478}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &129180
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 465924}
m_Layer: 0
m_Name: Bip001 Spine
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &465924
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 129180}
serializedVersion: 2
m_LocalRotation: {x: -0.000002080476, y: 0.000000693676, z: -0.000398159, w: 0.99999994}
m_LocalPosition: {x: -0.11267442, y: -0.0002882485, z: 0.00000015665667}
m_LocalScale: {x: 1, y: 0.99999994, z: 0.99999994}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 400368}
- {fileID: 445478}
- {fileID: 411442}
m_Father: {fileID: 402570}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &131634
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 436904}
m_Layer: 0
m_Name: Bip001 L Toe0
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &436904
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 131634}
serializedVersion: 2
m_LocalRotation: {x: 0.000000015454312, y: -0.000000015454312, z: -0.7071068, w: 0.7071068}
m_LocalPosition: {x: -0.10453752, y: 0.2332749, z: 0.000000012111664}
m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 495084}
m_Father: {fileID: 401094}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &134230
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 498834}
- component: {fileID: 13752230}
m_Layer: 0
m_Name: UD_light_infantry
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &498834
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 134230}
serializedVersion: 2
m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 403496}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &13752230
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 134230}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 3
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_ForceMeshLod: -1
m_MeshLodSelectionBias: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 1dc38d9a9bb57a24b9ab5019c651f99d, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_GlobalIlluminationMeshLod: 0
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300002, guid: f3392e95529ae7540ad53657e3d0ce7d, type: 3}
m_Bones:
- {fileID: 463466}
- {fileID: 479846}
- {fileID: 463978}
- {fileID: 401094}
- {fileID: 467566}
- {fileID: 497050}
- {fileID: 402570}
- {fileID: 411442}
- {fileID: 465924}
- {fileID: 411264}
- {fileID: 402808}
- {fileID: 420612}
- {fileID: 400368}
- {fileID: 477970}
- {fileID: 422790}
- {fileID: 411690}
- {fileID: 457934}
m_BlendShapeWeights: []
m_RootBone: {fileID: 402570}
m_AABB:
m_Center: {x: -0.035051912, y: 0.2145089, z: 0.12948987}
m_Extent: {x: 0.7688222, y: 0.668301, z: 0.95111597}
m_DirtyAABB: 0
--- !u!1 &140304
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 424562}
m_Layer: 0
m_Name: Bip001 Footsteps
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &424562
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 140304}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: -0.7071063, w: 0.70710725}
m_LocalPosition: {x: -0, y: 0, z: -0.72924715}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 484494}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &142816
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 401094}
m_Layer: 0
m_Name: Bip001 L Foot
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &401094
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 142816}
serializedVersion: 2
m_LocalRotation: {x: 0.024848638, y: 0.039986257, z: -0.074062906, w: 0.99614173}
m_LocalPosition: {x: -0.24324632, y: 0, z: 0.000000012111664}
m_LocalScale: {x: 1.0000001, y: 1, z: 1.0000001}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 436904}
m_Father: {fileID: 467566}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &149832
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 477970}
m_Layer: 0
m_Name: Bip001 L Forearm
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &477970
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 149832}
serializedVersion: 2
m_LocalRotation: {x: -0.0000000033161611, y: -0.000000060236644, z: 0.099833444, w: 0.9950042}
m_LocalPosition: {x: -0.2977878, y: -0.000000012111664, z: 0}
m_LocalScale: {x: 0.99999994, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 457934}
m_Father: {fileID: 422790}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &163902
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 445478}
m_Layer: 0
m_Name: Bip001 Neck
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &445478
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 163902}
serializedVersion: 2
m_LocalRotation: {x: -4.028294e-14, y: 0.00000053819366, z: -0.19404154, w: 0.98099333}
m_LocalPosition: {x: -0.3911548, y: -0.00621553, z: -0.000000008822272}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 420612}
m_Father: {fileID: 465924}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &165424
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 403496}
- component: {fileID: 9542308}
m_Layer: 0
m_Name: UD_demo_character
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &403496
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 165424}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 484494}
- {fileID: 498834}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!95 &9542308
Animator:
serializedVersion: 7
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 165424}
m_Enabled: 1
m_Avatar: {fileID: 9000000, guid: f3392e95529ae7540ad53657e3d0ce7d, type: 3}
m_Controller: {fileID: 0}
m_CullingMode: 1
m_UpdateMode: 0
m_ApplyRootMotion: 1
m_LinearVelocityBlending: 0
m_StabilizeFeet: 0
m_AnimatePhysics: 0
m_WarningMessage:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorStateOnDisable: 0
m_WriteDefaultValuesOnDisable: 0
--- !u!1 &165938
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 400368}
m_Layer: 0
m_Name: Bip001 L Clavicle
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &400368
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 165938}
serializedVersion: 2
m_LocalRotation: {x: -0.61052406, y: -0.029295458, z: 0.79114693, w: 0.022105206}
m_LocalPosition: {x: -0.32833782, y: 0.000026666856, z: 0.06485968}
m_LocalScale: {x: 1, y: 0.99999994, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 422790}
m_Father: {fileID: 465924}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &169542
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 480610}
m_Layer: 0
m_Name: Bip001 R Toe0Nub
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &480610
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 169542}
serializedVersion: 2
m_LocalRotation: {x: 1.6970273e-30, y: -9.553415e-16, z: 1.776357e-15, w: 1}
m_LocalPosition: {x: -0.010443561, y: 0, z: 0}
m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 478980}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &170696
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 478980}
m_Layer: 0
m_Name: Bip001 R Toe0
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &478980
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 170696}
serializedVersion: 2
m_LocalRotation: {x: -0.00000001545431, y: 0.00000001545431, z: -0.7071068, w: 0.7071068}
m_LocalPosition: {x: -0.10453752, y: 0.2332749, z: 0.000000012111664}
m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 480610}
m_Father: {fileID: 463466}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &172082
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 422790}
m_Layer: 0
m_Name: Bip001 L UpperArm
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &422790
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 172082}
serializedVersion: 2
m_LocalRotation: {x: 0.0611093, y: -0.20806454, z: 0.010171064, w: 0.9761513}
m_LocalPosition: {x: -0.1631933, y: 0.000000003027916, z: -0.00000009689331}
m_LocalScale: {x: 1, y: 1.0000001, z: 1.0000001}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 477970}
m_Father: {fileID: 400368}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &177378
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 402808}
m_Layer: 0
m_Name: Bip001 R UpperArm
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &402808
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 177378}
serializedVersion: 2
m_LocalRotation: {x: -0.061109297, y: 0.20806454, z: 0.0101710465, w: 0.9761513}
m_LocalPosition: {x: -0.1631933, y: 0.000000003027916, z: 0.00000009689331}
m_LocalScale: {x: 0.99999994, y: 1.0000001, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 411264}
m_Father: {fileID: 411442}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &186166
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 467566}
m_Layer: 0
m_Name: Bip001 L Calf
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &467566
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 186166}
serializedVersion: 2
m_LocalRotation: {x: 1.422446e-10, y: -0.000000011213707, z: 0.09567885, w: 0.9954123}
m_LocalPosition: {x: -0.38664594, y: 0.000000001513958, z: 0}
m_LocalScale: {x: 1, y: 1.0000001, z: 1.0000001}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 401094}
m_Father: {fileID: 497050}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &189220
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 411690}
m_Layer: 0
m_Name: Bip001 R Hand
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &411690
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 189220}
serializedVersion: 2
m_LocalRotation: {x: 0.70640385, y: -0.02440202, z: -0.024421396, w: 0.7069666}
m_LocalPosition: {x: -0.22806452, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1.0000001, z: 1.0000001}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 411264}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &190548
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 411442}
m_Layer: 0
m_Name: Bip001 R Clavicle
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &411442
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 190548}
serializedVersion: 2
m_LocalRotation: {x: 0.6105242, y: 0.02929325, z: 0.79114705, w: 0.022103515}
m_LocalPosition: {x: -0.32833782, y: 0.000027027178, z: -0.064859666}
m_LocalScale: {x: 1.0000001, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 402808}
m_Father: {fileID: 465924}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &196216
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 463466}
m_Layer: 0
m_Name: Bip001 R Foot
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &463466
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 196216}
serializedVersion: 2
m_LocalRotation: {x: -0.02484864, y: -0.03998634, z: -0.0740629, w: 0.99614173}
m_LocalPosition: {x: -0.24324629, y: 0, z: 0.000000012111664}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 478980}
m_Father: {fileID: 479846}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}