44 lines
1.3 KiB
C#
44 lines
1.3 KiB
C#
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// Copyright (c) 2024 Synty Studios Limited. All rights reserved.
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//
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// Use of this software is subject to the terms and conditions of the End User Licence Agreement (EULA)
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// of the store at which you purchased this asset.
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//
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// Synty assets are available at:
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// https://www.syntystore.com
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// https://assetstore.unity.com/publishers/5217
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// https://www.fab.com/sellers/Synty%20Studios
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//
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// Sample scripts are included only as examples and are not intended as production-ready.
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using UnityEngine;
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using UnityEngine.Events;
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using UnityEngine.EventSystems;
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using UnityEngine.UI;
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namespace Synty.Interface.FantasyMenus.Samples
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{
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/// <summary>
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/// Events for on highlighted and on selected
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/// </summary>
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public class SampleOnButtonEvents : MonoBehaviour, IPointerEnterHandler, ISelectHandler
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{
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public UnityEvent onHighlighted;
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public UnityEvent onSelected;
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public void OnPointerEnter(PointerEventData eventData)
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{
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if(onHighlighted != null)
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{
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onHighlighted.Invoke();
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}
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}
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public void OnSelect(BaseEventData eventData)
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{
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if(onSelected != null)
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{
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onSelected.Invoke();
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}
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}
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}
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}
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