fixed bow cobat, still not 100% on accuracy

This commit is contained in:
2026-10-01 09:34:10 +01:00
parent 4980fb8128
commit 163939dab8
2 changed files with 49 additions and 25 deletions

View File

@@ -40,6 +40,8 @@ public class Projectile : MonoBehaviour
Destroy(gameObject, lifetime);
_startPosition = transform.position;
Debug.Log($"[Projectile Debug] Initialized! Final Start Pos: {_startPosition}. Forward Vector: {transform.forward}. BaseSpeed: {speed}. PowerMult: {powerMultiplier:F2}. Final Velocity Magnitude: {_velocity.magnitude:F2}");
}
private void Start()