started building NPC combat

This commit is contained in:
2026-09-29 16:11:54 +01:00
parent be2e7a5824
commit 7486c8d310
4952 changed files with 1093899 additions and 745 deletions

View File

@@ -0,0 +1,25 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b87e7bccf081a8c35ba6af9839133950, type: 3}
m_Name: Barrel
m_EditorClassIdentifier: Assembly-CSharp::ObjectData
objectName: Barrel
description:
objectType: 0
icon: {fileID: 0}
isQuestItem: 0
isPickupAble: 0
isInteractable: 0
isDamagable: 1
weight: 1
valueInGold: 10
maxHealth: 50

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: cf6447004abd8472fafb7be871be2f82
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant: