// Copyright (c) 2024 Synty Studios Limited. All rights reserved. // // Use of this software is subject to the terms and conditions of the End User Licence Agreement (EULA) // of the store at which you purchased this asset. // // Synty assets are available at: // https://www.syntystore.com // https://assetstore.unity.com/publishers/5217 // https://www.fab.com/sellers/Synty%20Studios // // Sample scripts are included only as examples and are not intended as production-ready. using Unity.VisualScripting; using UnityEngine; using UnityEngine.UI; namespace Synty.Interface.FantasyMenus.Samples { /// /// Allows the selection of a single option from an array of possible options /// public class SampleNavInputHelper : MonoBehaviour { public Toggle previous; public Toggle next; Toggle selectionToggle; bool selectPrevious = false; bool selectNext = false; public void Awake() { selectionToggle = GetComponent(); } public void Update() { if (selectionToggle != null && selectionToggle.isOn) { if (UnifiedInput.WasPressedThisFrame(UnifiedKey.Q)) { selectPrevious = true; } else if (UnifiedInput.WasPressedThisFrame(UnifiedKey.E)) { selectNext = true; } } } public void LateUpdate() { if (selectPrevious) { SelectPrevious(); } else if (selectNext) { SelectNext(); } selectPrevious = false; selectNext = false; } private void SelectPrevious() { if (previous != null ) { previous.isOn = true; } } private void SelectNext() { if (next != null ) { next.isOn = true; } } } }