%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &-5959135184088214699 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 221518ef91623a7438a71fef23660601, type: 3} m_Name: WhiteBalance m_EditorClassIdentifier: active: 1 temperature: m_OverrideState: 1 m_Value: 10 tint: m_OverrideState: 0 m_Value: 0 --- !u!114 &-2166776641478893099 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 899c54efeace73346a0a16faa3afe726, type: 3} m_Name: Vignette m_EditorClassIdentifier: active: 1 color: m_OverrideState: 1 m_Value: {r: 0, g: 0, b: 0, a: 1} center: m_OverrideState: 1 m_Value: {x: 0.5, y: 0.5} intensity: m_OverrideState: 1 m_Value: 0.45 smoothness: m_OverrideState: 0 m_Value: 0.2 rounded: m_OverrideState: 0 m_Value: 0 --- !u!114 &-952546366308592277 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0b2db86121404754db890f4c8dfe81b2, type: 3} m_Name: Bloom m_EditorClassIdentifier: active: 1 skipIterations: m_OverrideState: 0 m_Value: 1 threshold: m_OverrideState: 1 m_Value: 0.4 intensity: m_OverrideState: 1 m_Value: 0.9 scatter: m_OverrideState: 1 m_Value: 0.707 clamp: m_OverrideState: 1 m_Value: 65472 tint: m_OverrideState: 1 m_Value: {r: 1, g: 1, b: 1, a: 1} highQualityFiltering: m_OverrideState: 1 m_Value: 0 downscale: m_OverrideState: 0 m_Value: 0 maxIterations: m_OverrideState: 0 m_Value: 6 dirtTexture: m_OverrideState: 1 m_Value: {fileID: 2800000, guid: 4f14c420080d8e64c9f5769be72bc583, type: 3} dimension: 1 dirtIntensity: m_OverrideState: 1 m_Value: 1 --- !u!114 &-579355671624448409 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5485954d14dfb9a4c8ead8edb0ded5b1, type: 3} m_Name: LiftGammaGain m_EditorClassIdentifier: active: 1 lift: m_OverrideState: 1 m_Value: {x: 1, y: 0.976901, z: 0.9942249, w: 0} gamma: m_OverrideState: 1 m_Value: {x: 0.9608215, y: 0.99125546, z: 1, w: 0} gain: m_OverrideState: 1 m_Value: {x: 1, y: 0.92516243, z: 0.85457134, w: 0} --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d7fd9488000d3734a9e00ee676215985, type: 3} m_Name: Volume_01 m_EditorClassIdentifier: components: - {fileID: -952546366308592277} - {fileID: -5959135184088214699} - {fileID: -2166776641478893099} - {fileID: -579355671624448409} - {fileID: 1860374142425847081} --- !u!114 &1860374142425847081 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 66f335fb1ffd8684294ad653bf1c7564, type: 3} m_Name: ColorAdjustments m_EditorClassIdentifier: active: 1 postExposure: m_OverrideState: 0 m_Value: 0 contrast: m_OverrideState: 1 m_Value: 7 colorFilter: m_OverrideState: 0 m_Value: {r: 1, g: 1, b: 1, a: 1} hueShift: m_OverrideState: 0 m_Value: 0 saturation: m_OverrideState: 1 m_Value: 5 --- !u!114 &3640799264215397423 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 90fbf49926625114084d7e0c0cffe8d1, type: 3} m_Name: HBAO m_EditorClassIdentifier: active: 1 preset: m_OverrideState: 1 m_Value: 4 mode: m_OverrideState: 0 m_Value: 1 renderingPath: m_OverrideState: 0 m_Value: 0 quality: m_OverrideState: 1 m_Value: 4 deinterleaving: m_OverrideState: 0 m_Value: 0 resolution: m_OverrideState: 0 m_Value: 0 noiseType: m_OverrideState: 0 m_Value: 0 debugMode: m_OverrideState: 0 m_Value: 0 radius: m_OverrideState: 1 m_Value: 2.21 maxRadiusPixels: m_OverrideState: 1 m_Value: 256 bias: m_OverrideState: 0 m_Value: 0.05 intensity: m_OverrideState: 1 m_Value: 0.98 useMultiBounce: m_OverrideState: 0 m_Value: 0 multiBounceInfluence: m_OverrideState: 0 m_Value: 1 directLightingStrength: m_OverrideState: 0 m_Value: 0.25 offscreenSamplesContribution: m_OverrideState: 0 m_Value: 0 maxDistance: m_OverrideState: 0 m_Value: 150 distanceFalloff: m_OverrideState: 0 m_Value: 50 perPixelNormals: m_OverrideState: 0 m_Value: 2 baseColor: m_OverrideState: 0 m_Value: {r: 0, g: 0, b: 0, a: 1} temporalFilterEnabled: m_OverrideState: 0 m_Value: 0 varianceClipping: m_OverrideState: 0 m_Value: 1 blurType: m_OverrideState: 1 m_Value: 1 sharpness: m_OverrideState: 0 m_Value: 8 colorBleedingEnabled: m_OverrideState: 1 m_Value: 1 saturation: m_OverrideState: 1 m_Value: 4 brightnessMask: m_OverrideState: 1 m_Value: 1 brightnessMaskRange: m_OverrideState: 0 m_Value: {x: 0, y: 1.4731753} min: 0 max: 2