Files
FablishRPG/Assets/Synty/InterfaceFantasyMenus/Samples/Scripts/SampleButtonDescriptions.cs

33 lines
1.1 KiB
C#
Executable File

// Copyright (c) 2024 Synty Studios Limited. All rights reserved.
//
// Use of this software is subject to the terms and conditions of the End User Licence Agreement (EULA)
// of the store at which you purchased this asset.
//
// Synty assets are available at:
// https://www.syntystore.com
// https://assetstore.unity.com/publishers/5217
// https://www.fab.com/sellers/Synty%20Studios
//
// Sample scripts are included only as examples and are not intended as production-ready.
using UnityEngine;
namespace Synty.Interface.FantasyMenus.Samples
{
/// <summary>
/// Controls the activation state of button description objects
/// </summary>
public class SampleButtonDescriptions : MonoBehaviour
{
// Start is called before the first frame update
public void SetActive(GameObject description)
{
for(int i = 0; i < transform.childCount; ++i)
{
Transform child = transform.GetChild(i);
child.gameObject.SetActive( child.gameObject == description );
}
}
}
}