Files
FablishRPG/Assets/Synty/PolygonFantasyVillage/Materials/Decals/Decal_Hay_01.mat
2026-09-28 20:46:57 +01:00

282 lines
8.3 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-2188368477691645336
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 10
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Decal_Hay_01
m_Shader: {fileID: -6465566751694194690, guid: baa0a858fd15b5e458001eb8598450ae, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords:
- _ALPHABLEND_ON
- _ALPHATEST_ON
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Base_Map:
m_Texture: {fileID: 2800000, guid: df387dae5bd27a64eb236a0314e3d354, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Emissive_2_Mask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Emissive_Mask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Emissive_Pulse_Map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Leaf_Ambient_Occlusion:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Leaf_Normal:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Leaf_Texture:
m_Texture: {fileID: 2800000, guid: df387dae5bd27a64eb236a0314e3d354, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Normal_Map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Trunk_Ambient_Occlusion:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Trunk_Emissive_Mask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Trunk_Normal:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Trunk_Texture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _Albedo_Strength: 1
- _AlphaClip: 1
- _AlphaToMask: 1
- _Alpha_Clip_Threshold: 0.5
- _BUILTIN_AlphaClip: 1
- _BUILTIN_Blend: 0
- _BUILTIN_CullMode: 0
- _BUILTIN_DstBlend: 0
- _BUILTIN_QueueControl: 0
- _BUILTIN_QueueOffset: 0
- _BUILTIN_SrcBlend: 1
- _BUILTIN_Surface: 0
- _BUILTIN_ZTest: 4
- _BUILTIN_ZWrite: 1
- _BUILTIN_ZWriteControl: 0
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _Breeze_Strength: 1
- _BumpScale: 1
- _CastShadows: 1
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
- _Color_Noise_Large_Freq: 1.02
- _Color_Noise_Small_Freq: 11.54
- _Cull: 0
- _Cutoff: 0.5
- _DecalAngleFadeSupported: 1
- _DecalMeshBiasType: 0
- _DecalMeshDepthBias: 0
- _DecalMeshViewBias: 0
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
- _DrawOrder: 0
- _DstBlend: 0
- _DstBlendAlpha: 0
- _Emissive_Amount: 0
- _Enable_Breeze: 1
- _Enable_Emission: 0
- _Enable_Frosting: 1
- _Enable_Leaf_Normal: 0
- _Enable_Light_Wind: 1
- _Enable_Pulse: 0
- _Enable_Strong_Wind: 1
- _Enable_Trunk_Normal: 0
- _Enable_Wind_Twist: 0
- _EnvironmentReflections: 1
- _Frosting_Falloff: 0.2
- _Frosting_Height: 18.88
- _Frosting_Use_World_Normals: 0
- _Gale_Bend: 1
- _GlossMapScale: 0
- _Glossiness: 0
- _GlossyReflections: 0
- _Leaf_Ambient_Occlusion_Intensity: 0.5
- _Leaf_Flat_Color: 0
- _Leaf_Metallic: 0
- _Leaf_Normal_Strength: 0.5
- _Leaf_Smoothness: 0.2
- _Light_Wind_Strength: 0.313
- _Light_Wind_Use_Leaf_Fade: 1
- _Light_Wind_Y_Offset: 0
- _Light_Wind_Y_Strength: 1
- _Metallic: 0
- _Normal_Blend: 1
- _Normal_Strength: 1
- _OcclusionStrength: 1
- _Parallax: 0.005
- _Pulse_Speed: 0
- _Pulse_Tiling: 0.03
- _QueueControl: 0
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.5
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Strong_Wind_Frequency: 1
- _Strong_Wind_Strength: 0.05
- _Surface: 0
- _Trunk_Ambient_Occlusion_Intensity: 0.5
- _Trunk_Flat_Color_Switch: 0
- _Trunk_Metallic: 0
- _Trunk_Normal_Strength: 0.5
- _Trunk_Smoothness: 0.2
- _Use_Color_Noise: 1
- _Use_Global_Weather_Controller: 0
- _Use_Vertex_Color_Wind: 0
- _Wind_Twist_Strength: 1
- _WorkflowMode: 1
- _ZTest: 4
- _ZWrite: 1
- _ZWriteControl: 0
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _Emissive_2_Color: {r: 0, g: 0, b: 0, a: 0}
- _Emissive_Color: {r: 0, g: 0, b: 0, a: 0}
- _Emissive_Mask_2_Offset: {r: 0, g: 0, b: 0, a: 0}
- _Emissive_Mask_2_Tiling: {r: 1, g: 1, b: 0, a: 0}
- _Emissive_Mask_Offset: {r: 0, g: 0, b: 0, a: 0}
- _Emissive_Mask_Tiling: {r: 1, g: 1, b: 0, a: 0}
- _Frosting_Color: {r: 1, g: 0.6876074, b: 0.36470592, a: 0}
- _Leaf_Base_Color: {r: 1, g: 0.9620213, b: 0.915, a: 1}
- _Leaf_Noise_Color: {r: 1, g: 0.8803734, b: 0.53900003, a: 0}
- _Leaf_Noise_Large_Color: {r: 0.99215686, g: 0.9298528, b: 0.7470941, a: 0}
- _Leaf_Normal_Offset: {r: 0, g: 0, b: 0, a: 0}
- _Leaf_Normal_Tiling: {r: 1, g: 1, b: 0, a: 0}
- _Leaf_Offset: {r: 0, g: 0, b: 0, a: 0}
- _Leaf_Tiling: {r: 1, g: 1, b: 0, a: 0}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
- _Tint: {r: 1, g: 1, b: 1, a: 0}
- _Trunk_Base_Color: {r: 1, g: 1, b: 1, a: 0}
- _Trunk_Emissive_Color: {r: 0, g: 0, b: 0, a: 0}
- _Trunk_Noise_Color: {r: 1, g: 1, b: 1, a: 0}
- _Trunk_Normal_Offset: {r: 0, g: 0, b: 0, a: 0}
- _Trunk_Normal_Tiling: {r: 1, g: 1, b: 0, a: 0}
- _Trunk_Offset: {r: 0, g: 0, b: 0, a: 0}
- _Trunk_Tiling: {r: 1, g: 1, b: 0, a: 0}
m_BuildTextureStacks: []
m_AllowLocking: 1
--- !u!114 &2507315057090415089
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 639247ca83abc874e893eb93af2b5e44, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 0