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FablishRPG/Assets/Synty/PolygonFantasyVillage/Materials/Terrain/Village_Grass_02.terrainlayer
2026-09-28 20:46:57 +01:00

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816 B
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%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1953259897 &8574412962073106934
TerrainLayer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Village_Grass_02
m_DiffuseTexture: {fileID: 2800000, guid: ac909757406c5da4886b93b8f4405cd2, type: 3}
m_NormalMapTexture: {fileID: 2800000, guid: a35d69f8519491c49bc8968e424c5eac, type: 3}
m_MaskMapTexture: {fileID: 0}
m_TileSize: {x: 10, y: 10}
m_TileOffset: {x: 0, y: 0}
m_Specular: {r: 0, g: 0, b: 0, a: 0}
m_Metallic: 0
m_Smoothness: 0.2
m_NormalScale: 1
m_DiffuseRemapMin: {x: 0, y: 0, z: 0, w: 0}
m_DiffuseRemapMax: {x: 0.8616352, y: 0.8616352, z: 0.5337803, w: 1}
m_MaskMapRemapMin: {x: 0, y: 0, z: 0, w: 0}
m_MaskMapRemapMax: {x: 1, y: 1, z: 1, w: 1}