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2026-01-08 16:50:20 +00:00
using Unity.AI.Navigation.Editor.Converter;
namespace Unity.AI.Navigation.Updater
{
internal sealed class NavigationConverterContainer : SystemConverterContainer
{
public override string name => "Navigation Updater";
public override string info => "* Converts scenes baked with the built-in NavMesh to the component-based version.\n" +
"* Replaces Navigation Static flags with NavMeshModifier components.\n" +
"* Turns OffMesh Link components into NavMesh Link components and preserves their properties.";
}
}