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2026-01-08 16:50:20 +00:00
namespace Unity.Burst.Editor
{
internal partial class BurstDisassembler
{
internal class LLVMIRInstructionInfo
{
internal static bool GetLLVMIRInfo(string instructionName, out string instructionInfo)
{
var returnValue = true;
switch (instructionName)
{
default:
instructionInfo = string.Empty;
break;
}
return returnValue;
}
}
}
}