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2026-01-08 16:50:20 +00:00
using System;
namespace UnityEditor.TestTools.TestRunner.GUI.TestAssets
{
/// <summary>
/// Provides mapping information from folder paths to their corresponding Custom Script Assembly scope.
/// </summary>
internal interface ICustomScriptAssemblyMappingFinder
{
/// <summary>
/// Finds the Custom Script Assembly associated with the provided folder path.
/// </summary>
/// <param name="folderPath">The folder path to check.</param>
/// <returns>The associated <see cref="ICustomScriptAssembly" />; null if none.</returns>
ICustomScriptAssembly FindCustomScriptAssemblyFromFolderPath(string folderPath);
}
}