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2026-01-08 16:50:20 +00:00
using System.Collections.Generic;
namespace UnityEditor.Timeline
{
interface IAddDeleteItemMode
{
void InsertItemsAtTime(IEnumerable<ItemsPerTrack> itemsGroups, double requestedTime);
void RemoveItems(IEnumerable<ItemsPerTrack> itemsGroups);
}
}