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2026-01-08 16:50:20 +00:00
namespace Unity.VisualScripting
{
[Editor(typeof(IState))]
public class StateEditor : GraphElementEditor<StateGraphContext>
{
public StateEditor(Metadata metadata) : base(metadata) { }
protected IState state => (IState)element;
protected new StateDescription description => (StateDescription)base.description;
}
}