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GameDevTVObstacleDodge/Library/PackageCache/com.unity.cinemachine@5342685532bb/Editor/Obsolete/CinemachinePOVEditor.cs

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2026-01-08 16:50:20 +00:00
#if !CINEMACHINE_NO_CM2_SUPPORT
using UnityEditor;
namespace Unity.Cinemachine.Editor
{
[System.Obsolete]
[CustomEditor(typeof(CinemachinePOV))]
[CanEditMultipleObjects]
class CinemachinePOVEditor : BaseEditor<CinemachinePOV>
{
private void OnEnable()
{
for (int i = 0; i < targets.Length; ++i)
(targets[i] as CinemachinePOV).UpdateInputAxisProvider();
}
}
}
#endif