15 lines
325 B
C#
15 lines
325 B
C#
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#if !CINEMACHINE_NO_CM2_SUPPORT
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using System;
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using UnityEngine;
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namespace Unity.Cinemachine
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{
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/// <summary>
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/// Property applied to Vcam Target fields. Used for custom drawing in the inspector.
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/// </summary>
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[Obsolete]
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public sealed class VcamTargetPropertyAttribute : PropertyAttribute { }
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}
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#endif
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