Files
GameDevTVObstacleDodge/Library/PackageCache/com.unity.collab-proxy@1ec4e416a4af/Editor/UI/DrawSearchField.cs

20 lines
521 B
C#
Raw Normal View History

2026-01-08 16:50:20 +00:00
using UnityEditor.IMGUI.Controls;
using UnityEngine;
#if UNITY_6000_2_OR_NEWER
using TreeView = UnityEditor.IMGUI.Controls.TreeView<int>;
#endif
namespace Unity.PlasticSCM.Editor.UI
{
internal static class DrawSearchField
{
internal static void For(
SearchField searchField,
TreeView treeView,
float width)
{
treeView.searchString = searchField.OnToolbarGUI(
treeView.searchString, GUILayout.MaxWidth(width / 2f));
}
}
}