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GameDevTVObstacleDodge/Library/PackageCache/com.unity.collab-proxy@1ec4e416a4af/Editor/UVCSToolbar/UVCSToolbarButtonData.cs

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2026-01-08 16:50:20 +00:00
using UnityEngine;
using PlasticGui;
using Unity.PlasticSCM.Editor.UI;
namespace Unity.PlasticSCM.Editor.Toolbar
{
internal class UVCSToolbarButtonData
{
internal bool IsVisible { get; set; }
internal string Text { get; set; }
internal string Tooltip { get; set; }
internal Texture Icon { get; set; }
internal static UVCSToolbarButtonData BuildDefault()
{
return new UVCSToolbarButtonData
{
Text = PlasticLocalization.Name.UnityVCS.GetString(),
Tooltip = PlasticLocalization.Name.UseUnityVersionControlToManageYourProject.GetString(),
Icon = Images.GetPlasticViewIcon(),
IsVisible = UVCSToolbarButtonIsShownPreference.IsEnabled() &&
UVCSPluginIsEnabledPreference.IsEnabled(),
};
}
}
}