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2026-01-08 16:50:20 +00:00
namespace UnityEngine.Rendering
{
/// <summary>
/// Interface defining if an SRP supports environment effects for lens flare occlusion
/// </summary>
public interface ICloudBackground
{
/// <summary>
/// Check is the current Render Pipeline supports environement effects for lens flare occlusion.
/// </summary>
/// <returns>true if environement effects may occlude lens flares.</returns>
public bool IsCloudBackgroundUsable();
}
}