Files
GameDevTVObstacleDodge/Library/PackageCache/com.unity.shadergraph@41211273cdd1/Editor/Drawing/Views/FloatField.cs

14 lines
307 B
C#
Raw Normal View History

2026-01-08 16:50:20 +00:00
using System.Globalization;
namespace UnityEditor.ShaderGraph.Drawing
{
class FloatField : UnityEngine.UIElements.DoubleField
{
protected override string ValueToString(double v)
{
return ((float)v).ToString(CultureInfo.InvariantCulture.NumberFormat);
}
}
}