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GameDevTVObstacleDodge/Library/PackageCache/com.unity.shadergraph@41211273cdd1/Editor/Interface/IConditional.cs

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2026-01-08 16:50:20 +00:00
using UnityEditor.ShaderGraph.Internal;
namespace UnityEditor.ShaderGraph
{
interface IConditional
{
FieldCondition[] fieldConditions { get; }
}
}