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2026-01-08 16:50:20 +00:00
using System;
namespace UnityEditor.TestRunner.UnityTestProtocol
{
/// <summary>
/// Represents the data for a test run.
/// </summary>
[Serializable]
public class TestRunData
{
/// <summary>
/// The name of the test suite.
/// </summary>
public string SuiteName;
/// <summary>
/// The names of the tests in the fixture.
/// </summary>
public string[] TestsInFixture;
/// <summary>
/// The duration of the one-time setup.
/// </summary>
public long OneTimeSetUpDuration;
/// <summary>
/// The duration of the one-time teardown.
/// </summary>
public long OneTimeTearDownDuration;
}
}