Files
GameDevTVObstacleDodge/Library/PackageCache/com.unity.ugui@f250afc9b68d/Editor/TMP/TMP_SerializedPropertyHolder.cs

16 lines
423 B
C#
Raw Normal View History

2026-01-08 16:50:20 +00:00
using UnityEngine;
using UnityEngine.TextCore.LowLevel;
namespace TMPro
{
class TMP_SerializedPropertyHolder : ScriptableObject
{
public TMP_FontAsset fontAsset;
public uint firstCharacter;
public uint secondCharacter;
public GlyphPairAdjustmentRecord glyphPairAdjustmentRecord = new GlyphPairAdjustmentRecord(new GlyphAdjustmentRecord(), new GlyphAdjustmentRecord());
}
}