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GameDevTVObstacleDodge/Library/PackageCache/com.unity.collab-proxy@1ec4e416a4af/Editor/PackageEntryPoint.cs

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2026-01-08 16:50:20 +00:00
using System.Threading;
using UnityEditor;
using Unity.PlasticSCM.Editor.CloudDrive;
using Unity.PlasticSCM.Editor.Hub;
using Unity.PlasticSCM.Editor.UI;
namespace Unity.PlasticSCM.Editor
{
[InitializeOnLoad]
internal static class PackageEntryPoint
{
static PackageEntryPoint()
{
EditorDispatcher.InitializeMainThreadIdAndContext(
Thread.CurrentThread.ManagedThreadId,
SynchronizationContext.Current);
ProcessHubCommand.Initialize();
UVCSPlugin.InitializeIfNeeded();
CloudDrivePlugin.InitializeIfNeeded();
}
}
}